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Craig234

How have the investors in the $1,000 items done?

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What I'm curious about is what this number represents exactly regarding the sales thus far. Looking at the dividends per sales graph on the site, this would suggest Deadfire's sold less than 100k copies, but based on leaked Steam numbers back in July, it had up to that point sold 203k copies on that platform alone. So what gives?


My Twitch channel: https://www.twitch.tv/alephg

Currently playing: Pillars of Eternity II: Deadfire

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What I'm curious about is what this number represents exactly regarding the sales thus far. Looking at the dividends per sales graph on the site, this would suggest Deadfire's sold less than 100k copies, but based on leaked Steam numbers back in July, it had up to that point sold 203k copies on that platform alone. So what gives?

 

Discount sales?

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That 203k apparently didn't represent sales but total numbers of people who have ever played the game on steam. If someone uses that account sharing thing to play, that counts as a player evcen though they didn't buy it. Same for someone who bought the game but got a refund- they're not a sale but they are still a player

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That 203k apparently didn't represent sales but total numbers of people who have ever played the game on steam. If someone uses that account sharing thing to play, that counts as a player evcen though they didn't buy it. Same for someone who bought the game but got a refund- they're not a sale but they are still a player

 

It also doesn't take into account backer pledges.  There were 33k backers on Fig plus some unknown number of slacker-backers via the Obsidian portal.

 

It would be nice if there were some better data, but the total number of post-release sales is something like:

(203k steam + ?k GOG) - (33k backers + ?k slacker-backers)

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The first round of dividends were just paid out.  Here are the results:

 

Dear Investors,
 
We are excited to announce that the first round of dividends for holders of Fig Game Shares - Pillars of Eternity II will be paid out this month! This covers revenue received through calendar Q3 2018. The next set of dividends are scheduled to be issued in May of 2019.
 
November 2018 dividends per share: $192.67
(this amount is gross of any tax withholding)
 
That's a 38.434% return on a bi-annual compound.  That's not too shabby, if you ask me.  Will have a better idea in six months.  I'll keep you all posted.
Edited by warhaven
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For those interested, a little bit of information regarding Fig and the recent Microsoft acquisitions:

Dear Investors,
As you may have seen, Microsoft has announced its intention to acquire inXile and Obsidian. We are thrilled for these two amazing studio partners of ours and for the Microsoft family. We are proud to worke with these two studios to help fund, develop and publish inXile’s Wasteland 3 and Obsidian’s Pillars of Eternity II through Fig.co.
 
For those who invested in the Fig Game Shares for these games, nothing changes to your shares as a result of this transaction. If and when the acquisitions complete, the licensing contracts will continue to persist unchanged and we expect they will be transferred to Microsoft or kept with the studios, depending on how the acquisitions are structured. Our contracts with developers anticipate that studio acquisitions like these may occur. In addition, inXile has stated that the development of Wasteland 3 will continue after the acquisition. You can view short video messages from inXile’s Brian Fargo and the Obsidian team about the Microsoft acquisitions.
 
We look forward to continuing to work with Brian Fargo and Feargus Urquhart on our studio advisory board. We thank you for all for your support of Fig.co and for helping to make these studios and their games a success!

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Update for those of you interested in additional information about Deadfire's sale performance.  This was released in early May (sorry for the delay):

https://medium.com/playfig/fig-announces-positive-investor-returns-for-the-second-straight-year-81293466a9c1

From 8 May 2018 to 31 December 2018, Deadfire has recouped 32% of its investment.  They mention that the release of the turn-based-system provided a nice spike in sales, but those numbers aren't included in the 32%.  Also, console versions (PS, Xbox, and Switch) still haven't been released, so there's that to look forward to.  In the end, I'm confident we investors have nothing to worry about.

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Interesting to see how long the tail turns out to be. If I were to make a guess as to whether the investors will get their money back, I'd say no chance. But I would be happy to be wrong.

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In this chart is not included:

Revenue since Turn Based Mode was introduced (apparently led to a solid spike in sales).

Upcoming console releases.

I'd say there's a pretty good chance.


Deadfire Community Patch: Nexus Mods

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This is curious to an extent. If the next round of disbursement is being issued for a figure up to and not including the release of TB, where exactly was the cut-off point established for the last round too? At this point the dividends are a good four months behind the present time, maybe more. So will we have to wait til' November to hear how things have gone with the most recent months, and assume that only covers revenue up to July?

Edit: Seems the first dividend covered sales up to September. If so, surely the above should be reflecting sales up until March? A bit odd.

Edited by algroth
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My Twitch channel: https://www.twitch.tv/alephg

Currently playing: Pillars of Eternity II: Deadfire

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