TBF carnage in poe1 could quickly become very abusable, especially since the way the damage penalty was implemented you could trivialize with other sources of bonus damage, or use the monk pseudo-talent to get fists which are basically immune to damage penalties.
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Posted 05 October 2018 - 09:07 AM
Posted 05 October 2018 - 09:40 AM
It also "only" had a -34% dmg modifier and besides that wasn't restricted to weapon base damage like in Deadfire. It was like a normal additional attack roll with a dmg malus and a malus to ACC. THe rest was equal to your initial weapon attack.
Another plus of PoE's Carnage was that it counted as ability - and all offensive abilites in PoE get +1 ACC per char level, Carnage included. It started with -10 ACC, but as soon as you took Accurate Carnage and reached lvl 5 your Carnage's accuracy was equal to your normal weapon accuracy and then got stronger and stronger with every level. At lvl 16 (and Accurate Carnage) you had +11 ACC.
In Deadfire Carnage can't even crit with it...
The PL scaling means that a single class Corpse Eater might get most dmg out of it because of the +PL food.
Edited by Boeroer, 05 October 2018 - 09:41 AM.
- Dr <3 likes this
Posted 05 October 2018 - 10:11 PM
I did some more testing with Carnage and a SC Corpse Eater and Carnage seems to scale further with the PL bonuses of Forbidden Fleh Pie (+2PL), Wellspring of Life (+1PL when frenzied), Prestige (+1 PL) and Power Surge (+1 PL). At lvl 20 and the mentioned abilites Carnage does over 100% of the weapon base dmg roll as raw dmg.
I did futher testing with Amra to do "double Carnage", but the MIG/crit-induced "Gore-Carnage" of it doesn't seem to scale (except the slash-PEN scales with quality enchantment). While my original Carnage's dmg climbed up with PL the one of Amra always stayed the same.
Since it also has to overcome slash PEN I'd say it's pretty weak overall. It does stack with normal Carnage meaning that you'll hit the enemies with two attack rolls (1 raw, 1 slash) once you crit. The enchantment that instakills foes who are under 50 health it very nice though if combined with Blood Thirst. Because of PEN/AR issues and the non-scaling I'd say that enchantment is better than the one which gives you 33% instead of 25%.
Dual fists with Monastic UT also worked pretty well despite the fact that Corpse Eater food doesn't boost it. I figured that the high PL with which it scales, the high base dmg (for such a fast weapon) and the attack speed might be good for Carnage's dmg output.
Edited by Boeroer, 05 October 2018 - 10:13 PM.
- Haplok, Elric Galad, Dr <3 and 1 other like this
Also tagged with one or more of these keywords: Barbarian, Mechanics, Testing, Ability, Class
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