I decked out some "popular" dps classes in some "sick" gears through console when I landed in Nekataka (and of course upgraded everything to legendary) and let them rolf-stomp through the game in fast mode.
Since cipher was ascendant variety ai was set to max focus with attacks and then spam mindblades or amp wave.
The video shows results, gear used to somewhat normalize the results between classes and abilities selected.
I only did single classes because multi is too complicated and I wanted the "basics" - yes gears was carefully selected but gear abilities not used nor any items/potions.
Game was played on classic but with extra hp on mobs.
On Vet/Potd I imagine Streetfighter would be flanked/bloodied more often making it better, though I did not play this with a healer, just deeps. But more enemies/hp pools would also benefit cipher, helwalker performance and even fury I would say since fury is so slow to cast but their spells when cast deal good damage (plague of insects etc).
Wizard would probably perform similarly to druid I imagine.
-being ranged helps get more deeps if you are the ranged in a melee group - case in point: cipher
-Zerker/Rogue/Cipher front loaded on damage boosts
-monk picks up quite a significant level of power later with heartbeat drumming
-druid and wizard spells really slow (if you are serious about deeps as caster open battle by casting an aoe out of stealth - I sometimes did that)
But overall my strat was:
1.) everyone in stealth
2.) click on the nearest enemy
3.) see what happens
Edited by 1TTFFSSE, 11 July 2018 - 03:18 PM.