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You translated mine too

 

forgive me :)

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You translated mine too

 

i've sent to you the update for last version but on Nexus there is the 1.3 version

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You translated mine too

 

i've sent to you the update for last version but on Nexus there is the 1.3 version

 

 

Busy week. Just uploaded. Thanks, buddy!

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Just to point out that i've redid the Eder Unbroken-Streetfighter cuz i forgot to add the passive abilities  :banghead:  (not a great mod  :biggrin:  )

 

A fixed version is in upload

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Added a couple of fix for patch 1.2

just a temporary mend before the devs fix it in the next patch (hopefully)

 

DAoM Fix

 

Crossbow Fix

Edited by kilay
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Updated Paladin Tweaks

Check Mod Page for further details

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Heavy changes to Paladin Tweaks 1.3

 

Extract in override folder and enable it via Mod Manager inside the game
(create this folder in Pillars of Eternity II Deadfire\PillarsOfEternityII_Data if you haven't it

The EUAI version is maded to be compatible  with this mod (just put Paladin Tweaks below Enhanced User Interface in Mod Manager order)


https://www.nexusmods.com/pillarsofeternity2/mods/32

Use only one of the Paladin Tweak versions
 

  • 1.3
  • Tweaked Faith&Convinction and Deep Faith. Now Disposition have more weight in game.
    Added Fres Mas Canc dispositions to the main mod (Paladin Tweaks)

    Assign those dispositions to Frermas Mes Canc Suolias Order (in Vanilla game this order hadn't any kind of dispositions)
    Positive: Rational, Diplomatic
    Negative: Aggressive, Clever.


    Hopefully also fixed wrong displayed value of Armored Grace ability (the correct one is 10%) and fixed the string (eng & ita)
    (https://forums.obsidian.net/topic/98679-mechanics-attack-speed-recovery-time-reload-time/ for further details)

    new Defenses Bonus ranges are
    from 1 to 9 w/o deep faith (4 with default/starting dispositions)
    from 5 to 15 with deep faith (9 with default/starting dispositions)

    In Vanilla was
    from 8 to 10 w/o deep faith (8.9 with default/starting dispositions)
    from 10.6 to 15 with deep faith (12.3 with default/starting dispositions)


     
  • Importantly, like every other penalty in Deadfire, penalties go through an inversion
    and are treated as a "rate" multiplier, so each individual disfavored
    disposition will actually outweigh an equivalent-strength favored
    disposition

    check here for further details
    https://forums.obsidian.net/topic/103595-mechanics-priestpaladin-disposition-aka-does-obsidian-even-understand-their-own-math/


    Put Below All Classes Unlocked in Mod Manager if you use it
Edited by kilay
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The Bad and the Mercurial Ring (Soulbound Weapon)

 

A couple of items (the first has required a lot of efforts)

 

'The Bad' is a soulbound pistol  deadly and really dangerous

 

 

The 'Mercurial Ring' is a ring that grant's an unbelievable speed

 

 

 

many thnks for help, advices and feedbacks to
@tonpix , @TT1, @Spherical, @Xaratas, @peardox  and to the rest of our crew on Slack

Edited by kilay
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Added 3 new mods on Nexus

 

Bug Fixes and Spiritual Weapons Keywords

 

Priest of Rymrgand (DLC) and other Hidden Classes Unlocked

 

Multiclass Level Cap Unlocked

 

And also updated this mod with two new items (another soulbound gun and a grenade)

The Good -The Bad (Soulbound Weapons) and other stuffs

 

Edited by kilay

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I love Extended Spell mod. Its basicly one and only mod that add spells in best way. I hope for more spells :)

 

Thnks but Extended Spell is a mod of @SiliconMage i had just translated it :)

But i really like it. :)

Edited by kilay
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Released a  new mod that unlock hidden godlike subraces in character creation

 

Also remember to tick 'Show adult content' in your profile references on Nexus ,cuz the mod contains nudity and  without this setting you aren't able to see it on nexus.
 
adultcontent.png

Hidden Godlike Subraces Unlocker

 

Pillars_of_Eternity_II_Deadfire_ScreenshPillars_of_Eternity_II_Deadfire_Screensh

Edited by kilay

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