One thing to keep in mind is that POE1 has a lower average sales price by now, thanks to discounting, sales, and such. So even though it has 6x sales of Deadfire so far, it is nowhere near 6x revenue. I feel like in the Fig campaign the numbers they were giving had something like 600k copies sold at 30USD average sale price (lower than MSRP due to promos and bundling and such). If they got to 1.2 million since, it has likely been through even more discounting and promotions, whereas Deadfire has been full MSRP so far.
So I wouldn't read too much into the raw sales numbers, though it is clear to me that Deadfire is doing less well than I personally would hope as a fan of the game and the studio.
Though what ultimately matters is if Deadfire makes enough money to pay the bills if not being a huge hit. I hope that the case. 200k @ 50$ (subtracting pre-paid backers but adding back in GOG sales and assuming they at least balance out) is 10m$ gross revenue, which may not be bad for an indie title, especially since some of the development cost was funded by fig money, some of which is investment that only needs to be paid out if they hit certain sales milestones so is not a too bad of a liability.
Edited by thelee, 07 July 2018 - 06:55 PM.