Jump to content

initiating saves often DELETES several other saves


Recommended Posts

Ok, quite likely not related but shortly after the last patch I began encountering a supremely annoying bug. Per thread topic, initiating a save often immediately nukes that save and frequently other prior saves disappear as well -- which can often cause 2 - 6 hours to go up in smoke when it nukes multiple saves. Having saves bug out in PoE was annoying, but this is just ridiculous. I've lost a good 20 hours at this point. Always been a fan of Black Isle and Obsidian's games but, c'mon guys, the product is frequently a mess on the bug front -- weird ***t like this seems to happen with every title. Consider this an, admittedly frustrated, petition for a little programming love on the save system.

 

edit\add: buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51

 

That seems to be the most common thing I see in the log if it means anything.

 

Also, d'oh, I see there's an entire technical supp\bugs subforum. My bad,

Edited by RVillain
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...