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If I'm not mistaken, you need to change in the attack used in the ability.

 

For example:

Abilities.gamedatabundle: Summon_Companion_Wolf

Attacks.gamedatabundle: Summon_Companion_Wolf_Attack

 

Modify the FIlename to use the desired Prefab in "Summon_Companion_Wolf_Attack":

{
"$type": "Game.GameData.AttackSummonComponent, Assembly-CSharp",
"SummonType": "AnimalCompanion",
"SummonFileList": [{
"Filename": "prefabs/characters/poe2_animal_companions/cre_wolf_animal_companion.prefab"
}],
"SummonDisplayStrings": [{
"String": 536
}],
"OnSummonVisualEffect": "",
"OnDesummonVisualEffect": "",
"TeamType": "JoinParty",
"SummonCopyOfSelf": "false",
"Duration": 0,
"HasLoot": "false"
}
Edited by Kohwalter
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