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[Bug] Armored Grace does not grant listed Recovery Penalty Reduction


Unreason

Question

Armored Grace lists that it reduces the Recovery Penalty from Armors by 25%, but the actual reduction is consistently less than that across all armor types. This means that either:

 

  • Armored Grace should reduce Recovery Penalty via Armor by a flat 25%.

OR

  • The tooltip/description of Armored Grace should be amended to reflect that the reduction is based on the armor type.
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The description of the ability is the one that is wrong. What the ability does is that it adds a fixed 10% of the base recovery speed. So for the recovery speed of heavy armor which is 0.645 (1/1.55) of the base recovery speed, armored grace will make it 0.745. For the recovery speed of a medium armor which is 0.74 (1/1.35) of the base recovery speed, armored grace will make it 0.84. Finally, for the recovery speed of light armor which is 0.83 (1/1.2) of the base recovery speed, armored grace will make it 0.93.

 

To be honest it's kind of weird to word this ability. The good thing is that from an implementation perspective it's not bugged even though it's not really easy to understand what it does without having a very good grasp of the various mechanics.

Edited by kmbogd
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The description of the ability is the one that is wrong. What the ability does is that it adds a fixed 10% of the base recovery speed. So for the recovery speed of heavy armor which is 0.645 (1/1.55) of the base recovery speed, armored grace will make it 0.745. For the recovery speed of a medium armor which is 0.74 (1/1.35) of the base recovery speed, armored grace will make it 0.84. Finally, for the recovery speed of light armor which is 0.83 (1/1.2) of the base recovery speed, armored grace will make it 0.93.

 

To be honest it's kind of weird to word this ability. The good thing is that from an implementation perspective it's not bugged even though it's not really easy to understand what it does without having a very good grasp of the various mechanics.

Properly clarifying its effects would be as simple as stating that it reduces the Recovery Penalty Value rather than the Recovery Penalty itself.

 

Although I personally believe that the former solution (the flat 25% reduction) would be better - otherwise it's rather weak.

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Yeah this is confusing. From the description I expect a flat -25% reduction in recovery, to 0% at best.

How can anyone in their right mind try to ship a multimillion dollar product without making absolutely sure that they don't upset all their players with a degree in Medieval English Linguistics?

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