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CarrO

Missing unique weapons in "attacks.gamedaatabundle"?

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Hello guys,

 

I'm working on a mod to tweak weapon stats.

I was able to find all the basic weapons and some of the uniquely named weapons in the attacks.gamedatabundle file and I was able to tweak the penetration values the way I wanted.

 

But when cross-referencing with this page, which should list all the unique weapons in the game, there are many I can't find inside that file...

 

https://pillarsofeternity.gamepedia.com/Pillars_of_Eternity_II:_Deadfire_unique_weapons

 

For example, I can't find and modify the stats of:

 

Vion-Ceth

Eager Blade

Pukestabber

Aldris Blade of Captain Crow

Grave Calling

 

and many others...

 

Do some weapons have no unique entry and just take the base weapon and apply some effects to it, or how does it work?

 

Thanks in advance.

Edited by CarrO

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find the items in the item gamedatabundle and within that their attack ID

 

pukestabber uses the attackID b93d50bf-ca72-4bc4-94d0-f495aae7ff4b which is the the same attackID as the basic dagger

 

that may apply to other unique weapons aswell

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I've only found a handful of unique weapons that have non-standard stats. The ones that DO accomplish it via special built in enchantments.

 

So you may want to check enchantments (not sure what filename those are stored under off hand) and see if that helps.

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find the items in the item gamedatabundle and within that their attack ID

 

pukestabber uses the attackID b93d50bf-ca72-4bc4-94d0-f495aae7ff4b which is the the same attackID as the basic dagger

 

that may apply to other unique weapons aswell

 

Oh ok thanks a lot! I'll look into that

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