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How to increase Level Cap?


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Hi!

 

So I downloaded the dnSpy utility, and as I understand, the controller for the "Level Cap" is supposed to be defined in the "Assembly-CSharp.dll", but I can't for the life of me, locate it in there.

 

Can anyone tell where and what controls the level cap in PoE 1?

 

Thanks!

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Thanks for the reply!

Hmm, the compiler dishes out two CS0433 errors (lines 446 & 3578) when trying to compile, even if no changes are made.

Not really sure what the deal is, any ideas? :/


Lines:

446      public event System.Action<GameObject, bool> OnGriefStateChanged;

3578    public bool HasStatusEffectWithSearchFunction(System.Func<StatusEffect, bool> searchFunction)

Errors descriptions:

(
Severity Code Description File Line

Error CS0433 The type 'Action<T1, T2>' exists in both 'System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' and 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' main.cs 446)

(Severity Code Description File Line
Error CS0433 The type 'Func<T, TResult>' exists in both 'System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' and 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' main.cs 3578)
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Edit class.

Edit method produces those two and actually several others on top of that.

 

The problem might be that I am using IE Mod, which does tamper with Assembly-CSharp.dll, but I'd rather keep using it so... eh.

 

Thanks anyway, at least I know what to look for if I decide to stop using the IE Mod, cheers!

Edited by lautasantenni
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