dejarik Posted May 23, 2018 Share Posted May 23, 2018 Hello everyone! I'm about to start a new PotD save with the "Deadly Deadfire" difficulty mod. The mod (https://www.nexusmods.com/pillarsofeternity2/mods/43?tab=description) does the following: - More level scaling for vanilla enemies - Even more level scaling for named enemies - Enemies have 30 % increased HP - Experience from quests and combat reduced by 20 % I also really enjoy the companions and story, so I'll be playing a full party of the MC and companions (probably not sidekicks). With this difficulty level I hope to be forced to be really sharp in my choices for my companions. Here are my plans for the companions (haven't decided on party composition yet): - MC as a heavy hitting damage dealer. Probably Fanatic (Bleak Walker/Berseker), but might look into Fighter/Monk, Paladin/Monk etc. - Eder as main tank (Swashbuckler). Sword and shield, tanking abilities with some extra damage from Sneak attack and Persistent Distraction. - Maia as DPS (Ranger/Rogue). Arquebus or pistols/blunderbusses, depending on what I have. High Accuracy, some good damage from Sneak Attack and rogue abilities. - Aloth as crowd control or DPS (pure Wizard). How can I make sure he actually hits with the spells when all enemies have +15 defences? - Tekehu support (Druid/Chanter). I didn't play Tekehu in my last save, but it's hard to say no to Chanter multiclass. I expect fights to last longer, and I think multiclass is cooler in general. - Xoti as support (pure Priest). Healing and buff/debuff. - Serafen as ... I really don't know. I had him as a pure Cipher in my last save, but it was hard for him to hit anything with spells on PotD. Maybe Witch for some more damage? - Pallegina as support/offtank (Paladin/Chanter). Chanter multiclass seems too good, especially as I expect fights to last longer. Any thoughts on a particular character or the MC? Link to comment Share on other sites More sharing options...
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