Jump to content

Recommended Posts

Just wanted to say I did some experiments and 560+ dmg with delayed fireballs, 420+ with noxious blasts (alchemy), 430+ torrent of flame, 130+/tick Malignant Cloud etc empowered are really nice :D

That's without +2PL from nature godlike.

 

Paladin/Wiz with immunity to poison + drop malignant cloud beneath feet may be cool, or fighter/wiz with mob stance + dw + torrent of flame kill stuff + mass mob stance

Edited by Killyox
  • Like 1

Share this post


Link to post
Share on other sites

Just wanted to say I did some experiments and 560+ dmg with delayed fireballs, 420+ with noxious blasts (alchemy), 430+ torrent of flame, 130+/tick Malignant Cloud etc empowered are really nice :D

That's without +2PL from nature godlike.

 

Paladin/Wiz with immunity to poison + drop malignant cloud beneath feet may be cool, or fighter/wiz with mob stance + dw + torrent of flame kill stuff + mass mob stance

 

How high was your Alchemy?  Did you do the theoretical max for fire and poison?  I think I remember there being an armor that actually heals you if you are hit with a poison attack. 

 

Druid with alchemy should result in the highest single spell damage.  The base damage of Plague of Insects is 90 raw over 30 seconds.  Because PL increases both duration and damage, in theory it would do over 1000 AOE damage over the course of it's duration with high might/int/alchemy.

Edited by Braven

Share this post


Link to post
Share on other sites

I only see 6 poison spells, but some are quite bad. Wizard has one at levels 3 and 5, and Druid at 1, 3, 5, and 6. I guess Wizard and druid multi-classed would be best for a poison specialist. Or go pure druid to get to tier 5/6 faster.

 

If you play with the unique vendor blessing, you can get the potion belt for +2 alchemy and free potions every encounter that would be ideal for a poison and potions build.

 

 

Druid has 0 poison spells tehy are decay labeled spells, who knows if poison specific powerlevel items work for them. And if they are its rly wierd they are not worded as poison while counting as it.

Share this post


Link to post
Share on other sites

 

I only see 6 poison spells, but some are quite bad. Wizard has one at levels 3 and 5, and Druid at 1, 3, 5, and 6. I guess Wizard and druid multi-classed would be best for a poison specialist. Or go pure druid to get to tier 5/6 faster.

 

If you play with the unique vendor blessing, you can get the potion belt for +2 alchemy and free potions every encounter that would be ideal for a poison and potions build.

 

 

Druid has 0 poison spells tehy are decay labeled spells, who knows if poison specific powerlevel items work for them. And if they are its rly wierd they are not worded as poison while counting as it.

 

 

I tested the Druid spells with "counter: anti-venom" (example:  level 1 vile thorns) and they do gain the extra power levels from alchemy.  I don't know why they don't list poison as a keyword, but the description clearly implies poison.

Share this post


Link to post
Share on other sites

If we're talkin' max PL, Death Godlikes while Near Death get +3 power levels instead of Nature Godlike's +2. Harder to activate, but technically higher.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...