cfleeton 4 Posted May 19, 2018 Share Posted May 19, 2018 Anybody else bugged that when trying to build AI profiles the conditions are all over the place? Self Has:... followed by Target Has:... followed by Self Allies:... etc, etc. I love the AI possibilities but I find this aspect constantly annoying as I keep having to scroll up and down to find options I know are there *somewhere*. Maybe if enough of us find this annoying and voice it, we might see it changed in a future update... Thoughts? 1 Quote Link to post Share on other sites
Boeroer 15,447 Posted May 19, 2018 Share Posted May 19, 2018 Good point. Maybe too reasonable. But honestly - they should def. change that. Quote Deadfire Community Patch: Nexus Mods Link to post Share on other sites
Edolamberto 10 Posted May 19, 2018 Share Posted May 19, 2018 agree Quote Link to post Share on other sites
wih 172 Posted May 19, 2018 Share Posted May 19, 2018 Agree. Even better will be to organize the conditionals into submenus, like in Dragon Age: Origins. Dropdown menus were already proposed in a previous thread in this forum: https://forums.obsidian.net/topic/99438-behavior-editor-lacking-important-options/ Quote Link to post Share on other sites
Roby Atadero 528 Posted May 19, 2018 Share Posted May 19, 2018 There will be some improvements for Custom AI in the next patch that goes out including grouping the conditionals into categories that you can collapse. 9 Quote Twitter: @robyatadero Link to post Share on other sites
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