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Memory leak still downgrading the game.


Mazisky

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Even after the last patch there is something who slowdown the game after a couple hours of playing.

 

Restarting the game solve the issue. Still a memory leak i guess.

 

I noticed that after a big battle, when lot of FX are used and the engine is stressed, the downgrade begins.

 

So maybe it's something related to some graphical effect who may be the "trigger" for the leak

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I noticed this too - memory usage goes from 1.8 gigs to nearly 5 after an hour or two.

 

It became really obvious in Arkemyr's Manor (which normally runs at 60 FPS at all times). Visiting the manor after getting into combat elsewhere knocks the frame rate down to about 30, while restarting the game fixes the performance issues.

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Maybe this is related.

 

Since the latesd patch, I noticed micro stuttering. I occurs mostly when it´s raining on larger maps.

Ya micro stutter is a problem for me as well.  I have done everything I can on my end except elevation of the priority on task manager.  I will try that tonight.  But I am running not much in the background so I do not see that helping, but I have seen stranger things.

Have gun will travel.

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Same here. Prolonged sessions have significantly degraded performance all around.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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