Silvaren Posted May 18, 2018 Share Posted May 18, 2018 So Worthy Sacrifice granted by Marux Amanth should work as insta kill on any healthy friendly target or Bloodied / Near death enemy. it would be cool if Worthy Sacrifice would work on Charmed / Dominated enemies because they are considered as friendly targets (all friendly abilities works on them - inspirations, healing from any AoE, chants etc). I think it makes sense. But it doesn't work. Is it bug or is it intended? I was hoping for cool combo. There is lots of stuff which can cause charm like the fampyre's staff, wand which grants 10% to charm any enemy affected by casted spells, cipher's abilities and more. 1 Link to comment Share on other sites More sharing options...
Infiltrator_SF Posted May 25, 2018 Share Posted May 25, 2018 Came to post just this. The weapon realistically sucks unless you make this synergy with charm/dominate. Link to comment Share on other sites More sharing options...
Boeroer Posted May 26, 2018 Share Posted May 26, 2018 Then it would be too good. It could get bonus damage on charmed/dominated targets though. 1 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Silvaren Posted May 26, 2018 Author Share Posted May 26, 2018 (edited) Then it would be too good. It could get bonus damage on charmed/dominated targets though. Still better idea than pointless sacrifice party member. Edited May 26, 2018 by Silvaren Link to comment Share on other sites More sharing options...
kmbogd Posted May 27, 2018 Share Posted May 27, 2018 If I remember correctly the sacrifice ability can be used only once per encounter or rest. In this case, I would say that it's not too powerful if it will work with dominated/charmed targets (as long as bosses are balanced not to be charmed/dominated) Link to comment Share on other sites More sharing options...
Climhazzard Posted May 27, 2018 Share Posted May 27, 2018 If I remember correctly the sacrifice ability can be used only once per encounter or rest. In this case, I would say that it's not too powerful if it will work with dominated/charmed targets (as long as bosses are balanced not to be charmed/dominated) In this game there isn't much difference between per encounter and per rest. Link to comment Share on other sites More sharing options...
kmbogd Posted May 27, 2018 Share Posted May 27, 2018 This is fine, the point I wanted to make is that once the fight starts you can use the ability to kill only one opponent. Therefore, it cannot be abused continuously in the same encounter. Link to comment Share on other sites More sharing options...
Infiltrator_SF Posted June 8, 2018 Share Posted June 8, 2018 Did they change the dagger with the latest patch? Link to comment Share on other sites More sharing options...
dunehunter Posted June 8, 2018 Share Posted June 8, 2018 If I remember correctly the sacrifice ability can be used only once per encounter or rest. In this case, I would say that it's not too powerful if it will work with dominated/charmed targets (as long as bosses are balanced not to be charmed/dominated) In this game there isn't much difference between per encounter and per rest. I agree, until they implement some penalty for resting, per encounter = per rest. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now