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Showing results for tags 'why v-twins are cooler than inline-fours'.
I have written before about the strange position occupied by RPGs in modern computer gaming (PC or otherwise). In summary: tabletop RPGs and most of their CRPG kin were born out of mechanics necessitated by the realities of playing a game with dice, paper, and pencils. Everything was either uncontested expression on behalf of the player or a simulated contest governed by probability. Modern PCs and consoles can now, with a fair amount of accuracy, simulate movement, lighting, perception, and virtually any type of physical activity in the world or through mini-games. It leaves "probability simu