Jump to content

Search the Community

Showing results for tags 'weapon proficiency'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Obsidian Community
    • Obsidian General
    • Computer and Console
    • Developers' Corner
    • Pen-and-Paper Gaming
    • Skeeter's Junkyard
    • Way Off-Topic
  • Pentiment
    • Pentiment: Announcements & News
    • Pentiment: General Discussion (NO SPOILERS)
    • Pentiment: Stories (Spoiler Warning!)
    • Pentiment: Technical Support (Spoiler Warning!)
  • The Outer Worlds 2
    • The Outer Worlds 2 Speculation
  • Avowed
    • Avowed Speculation
  • Grounded
    • Grounded: Announcements & News
    • Grounded: General Discussion (NO SPOILERS)
    • Grounded: Stories (Spoiler Warning!)
    • Grounded: Technical Support (Spoiler Warning!)
  • The Outer Worlds
    • The Outer Worlds: Announcements & News
    • The Outer Worlds: General Discussion (NO SPOILERS)
    • The Outer Worlds: Stories (Spoiler Warning!)
    • The Outer Worlds: Character Builds & Strategies (Spoiler Warning!)
    • The Outer Worlds: Technical Support (Spoiler Warning!)
  • Pillars of Eternity II: Deadfire
    • Pillars of Eternity II: Deadfire Announcements & News
    • Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
    • Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
  • Pathfinder
    • Pathfinder Adventures: Announcements & News
    • Pathfinder Adventures: General Discussion (No Spoilers!)
    • Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)
    • Pathfinder Adventures: Technical Support (Spoiler Warning!)
  • Pillars of Eternity
    • Pillars of Eternity: Announcements & News
    • Pillars of Eternity: General Discussion (NO SPOILERS)
    • Pillars of Eternity: Stories (Spoiler Warning!)
    • Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity: Technical Support (Spoiler Warning!)
    • Pillars of Eternity: Backer Beta
  • Pillars of Eternity: Lords of the Eastern Reach
    • Lords of the Eastern Reach: Announcements & News
    • Lords of the Eastern Reach: Speculation & Discussion
    • Lords of the Eastern Reach: Kickstarter Q&A
  • Legacy (General Discussion)
    • Alpha Protocol
    • Dungeon Siege III
    • Neverwinter Nights 2
    • South Park
    • Star Wars Knights of the Old Republic II: The Sith Lords
  • Legacy (Archives)
    • Alpha Protocol
    • Armored Warfare
    • Dungeon Siege III
    • Fallout: New Vegas
    • Neverwinter Nights 2
    • South Park
    • Tyranny

Blogs

  • Chris Avellone's Blog
  • Neverwinter Nights 2 Blog
  • Joshin' Around!
  • Adam Brennecke's Blog
  • Chapmania
  • Pillars of Eternity Backer Site Blog
  • Pillars of Eternity Support Blog
  • Pathfinder Adventures Dev Blogs
  • Obsidian Marketing and Market Research Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


MSN


Skype


Jabber


Yahoo


Website URL


Location


Xbox Gamertag


PSN Online ID


Steam


Interests

Found 1 result

  1. 1. I had an issue with hired adventurers which I cannot reproduce at this point so I might have been fixed. I created two lvl 4 characters and set their level 1 stuff (abilities and such). The leveling up on clicking the + as usual gave me the level up for 4 however, meaning I effectively lost the levelups for 2 and 3. I was able to work around this by buying a respec for him after creation. This was not reproducable for me with that savegame, so that might be fixed with the last patch. 2. Assuming this chart is accurate https://assets.rpgsite.net/images/images/000/066/406/article/DeadfireGuideTable.png my characters do not gain Weapon Proficiency correctly. They are a Battlemage and an Ascetic. The same characters on level 7 now both have 1 Weapon proficiency. I assume they had the ones removed that I chose on creation and only got the level 4 one, not sure. They also did not get a Weapon proficiency at level 7. If I respec them now they reset to level 2, losing all abilities in the tree. This means I don't get to chose any Weapon proficiency again (for level 1) plus I lose two abilities per class (both are multiclass characters) that I would chose for level 1. 3. I also have another hired adventurer (Herald) which I created with level 5 (I think). For her the character creation worked correctly. When I rescpec her she does not lose the Weapon proficiencies from level 1 (cannot change them though). But she does lose phrases aswell as the paladin passive Deep Faith. After the respec Deep Faith is greyed out for level 2, but selectable later (?). I think I chose Deep Faith for level 1 aswellm so I again lose a point when respecing. The chants I created which use the phrase I had before respec still have it, but they are not selectable on the left in the chant creation screen. Tl;dr; - no Weapon proficiency at level 7 - no respec to level 1, if it has to be 2 for whatever reason atleast let me keep the stuff I chose for that level at creation. - remove phrases in chants I don't have anymore after respec. Also: Please add a button somewhere that lets me see the ability tree of a character outside of when he is leveling up. And please grey out the unreachable power levels for multiclass in the character selection aswell like it is in the level up process. Attaching the savegame with the aforementioned characters at level 7 aswell as a screenshot from a level 7 character with only 1 Weapon Proficiency besides Unarmed, which should not be possible outside of Devoted. Wont bother with system specs for now since it does not seem like a technical issue to me. https://www.dropbox.com/s/aawnrl9tk2vljku/filesLevelingIssues.zip?dl=0
×
×
  • Create New...