Jump to content

Search the Community

Showing results for tags 'weapon & Shield Style'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Obsidian Community
    • Obsidian General
    • Computer and Console
    • Developers' Corner
    • Pen-and-Paper Gaming
    • Skeeter's Junkyard
    • Way Off-Topic
  • The Outer Worlds 2
    • The Outer Worlds 2 Speculation
  • Avowed
    • Avowed Speculation
  • Grounded
    • Grounded: Announcements and News
    • Grounded: General Discussion (NO SPOILERS)
    • Grounded: Stories (Spoiler Warning!)
    • Grounded: Technical Support (Spoiler Warning!)
  • The Outer Worlds
    • The Outer Worlds: Announcements and News
    • The Outer Worlds: General Discussion (NO SPOILERS)
    • The Outer Worlds: Stories (Spoiler Warning!)
    • The Outer Worlds: Character Builds & Strategies (Spoiler Warning!)
    • The Outer Worlds: Technical Support (Spoiler Warning!)
  • Pillars of Eternity II: Deadfire
    • Pillars of Eternity II: Deadfire Announcements and News
    • Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
    • Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
  • Pathfinder
    • Pathfinder Adventures: Announcements and News
    • Pathfinder Adventures: General Discussion (No Spoilers!)
    • Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)
    • Pathfinder Adventures: Technical Support (Spoiler Warning!)
  • Pillars of Eternity
    • Pillars of Eternity: Announcements and News
    • Pillars of Eternity: General Discussion (NO SPOILERS)
    • Pillars of Eternity: Stories (Spoiler Warning!)
    • Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity: Technical Support (Spoiler Warning!)
    • Pillars of Eternity: Backer Beta
  • Pillars of Eternity: Lords of the Eastern Reach
    • Lords of the Eastern Reach: Announcements and News
    • Lords of the Eastern Reach: Speculation & Discussion
    • Lords of the Eastern Reach: Kickstarter Q&A
  • Legacy (General Discussion)
    • Alpha Protocol
    • Dungeon Siege III
    • Neverwinter Nights 2
    • South Park
    • Star Wars Knights of the Old Republic II: The Sith Lords
  • Legacy (Archives)
    • Alpha Protocol
    • Armored Warfare
    • Dungeon Siege III
    • Fallout: New Vegas
    • Neverwinter Nights 2
    • South Park
    • Tyranny


  • Chris Avellone's Blog
  • Neverwinter Nights 2 Blog
  • Joshin' Around!
  • Adam Brennecke's Blog
  • Chapmania
  • Pillars of Eternity Backer Site Blog
  • Pillars of Eternity Support Blog
  • Pathfinder Adventures Dev Blogs
  • Obsidian Marketing and Market Research Blog

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start




Website URL





Xbox Gamertag

PSN Online ID



Found 1 result

  1. Hi Josh & Aarik, thanks a lot for answering those questions and feeding us with infos. One thing though: looking through the said video I noticed how you guys answered a question about bashing shields: You answered something like that it's not supposed to be a big dps boost. One should use dual wieldung or two handers for that. A shield is suppoed to give you deflection and not dps. So far, so good, but I think you misunderstood: The thing is that bashing shields reduce the dps compared to normal shields! It seems you don't know about that (which is understandable). Bashing doesn't speed up your attacks - so instead of hitting things with your good and sharp sword every 2 seconds, you will alternate between sword's good damage and the low damage of bashing. You will do less dps than a guy who uses a regular shield! Let me put it this way: If you wield sword & shield and attack 10 times with that sword - it does 10 damage - you will do 100 damage in total, right? Now if you attack 5 times with the same sword and 5 times with a shield bash that does 3 damage, you will only do 65 damage (I made the numbers up to make it plain). In the same amount of time (because unlike dual wielding, using a bashing shield doesn't speed up your attacks) you will do less damage compared to a normal shield guy. The worst thing about this is that bashing also costs you enchantment slots. You basically pay for a dps loss. Bashing must at least cause the same amount of damage as your main weapon if you don't want to produce a dps loss compared to normal shields. This is difficult to achieve and also not very logical. So another way to upvalue bashing would be a stun- or prone-on-crit effect, a small push effect on hit/crit, disorienting on hit (basically like some unique weapons have), dazing or whatever comes to mind which would make bashing useful and not a gimpage. One could also think of an active ability like Knockdown like the Girdle of the Driving Wave has: Knockdown 1/encounter. All those stuff would be plausible and not hard to implement. Some of the PoE1 shields had things like that (or even way better), like Badgradr's Barricade or Dragon's Maw. The other bash shields would have been better if there weren't bashing on them at all. I hope you understand what I mean. Now you surely agree that something has to be done. It wasn't my question by the way. But a good one I think.
  • Create New...