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Showing results for tags 'steel garrote'.
Having recently finished PoE1 with WM, I've been thinking about an interesting build for a Deadfire playthrough. The plan, from the beginning, was to empower Woedica and play as Steel Garrote paladin in Deadfire. I always knew I'd multiclass as well, but I wasn't sure which class/subclass to pick - but since Zahua was in my party I started thinking about making it Nalpazca, both because I was his friend and also because the drugs ultimately helped my character deal with the experiences of the past. So that's the RP story, but I thought I'd ask your help in making it an actual functioning build (with PotD in mind, but not solo). So far I'm thinking of something like this: 1. Weapons - Estoc & Arquebus, but that's more of a style choice, as that's what my character used in PoE1. 2. The plan - Primarily a damage dealer than can function as a secondary tank if need be. 3. Potential Synergy - It would seem that Monk tree has a lot of abilities that increase attack speed (which would in turn increase the healing from Steel Garrote passive - other characters in the party will provide afflictions). Both Monk and Paladin have a lot of durability abilities and talens, so that seems like a secondary consideration. But that's pretty skin dip, I'm sure there's something more interesting to construct here, but I lack the knowledge about Deadfire to make it, unfortunately. 4. Attributes - no idea here either. Looks like Intelligence for longer Garrote and Perception for high accuracy would be handy, though. Any and all pointers would be much appreciated