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Showing results for tags 'resolution problem'.
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Hello there my little droogs, I'm having a problem finding where to change the resolution to 3440x1440. I've read forums where people are complaining about not getting ultrawide in cinematics but I'm not bothered about that as long as I can play the game in the right resolution, because as it stands I have the following options: Fullscreen 2560x1440 max res; Windowed fullscreen 2752x1152 fixed (greyed out); Windowed 1835x1146 max res. Is there an option to play it at the proper resolution by normal means i.e. just in the graphics options, and if not, is there another way like altering the .ini
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- ultrawide
- ultrawidescreenbug
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I have a 49 inch "super ultra wide" monitor which runs at 3840x1080 resolution (Samsung CHG90). This resolution is supported in-game and the game looks absolutely amazing for anything which is rendered in real-time - but there is a problem with cutscenes / pre-rendered videos as the width of the video stretches to fit the resolution, while the height of the video remains the same. This drastically changes the aspect ratio of the video, breaking any immersion held in the moment and lessening the overall experience as a whole since any cool details put into the scene are just obliterated.
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Is there any way to modify the game resolution by hand from a config file or from console? My problem is a bit unique. My monitor which has some faulty **** going on with itself. It is a standard fullHD monitor but it's DVI input has gone faulty and only shows a standard monitor with only 1024x768 as it's supported resolution. As a result I had to brute force windows to use it's native 1920x1080. Other games also give me problems now with the monitor since they only see the 1024x768 resolution but I can always work around it by using borderless or windowed more. But Pillars only se