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Showing results for tags 'ranged combat'.
I am suggesting that when a player has multiple types of arrows in their inventory and they deplete one type during combat, another type of arrow is automatically equipped without having to manually select the new type. As for example: If I have 5 crow feather arrows and 16 basic arrows, I could equip the crow feather arrows first and enter combat. Once those 5 arrows are depleted I should be able to automatically continuing firing the remaining basic arrows. As the game currently stands, if I run out of one type of arrow, my bow is useless until manually selecting a new arrow type to fire, which is difficult/impossible to do during combat.