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Showing results for tags 'necromancer'.
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I came from games like Baldur's Gate 1 and 2; Ice Wind dale 1 and 2, etc. I am very fan of invokers: Golems, Elemental, Animals, Undeads, Dragons, Pets, Totem, etc. (An army with varied functions) :cat: There are summoners who use the bixos, but they send poisons to help or ... Usually this is function of classes like Necromancer, Druids, Totemics and others of the type, in Pillars of Eternity II: Deadfire, * What are the classes that conjure / summon creatures? * To what extent are they strong or do they have a real role, helping the team? (I do not know if to go solo, how?) If you can speak everything you know about the invokers, I thank you (eg builds, strategies, etc). I was in the Builds part and did not see any focused on invocations.
Hi guys Do you know if there will be a Necromancer class with the possibility to rez deads, summon an army of skeletons, turn into a lich or any other spells like that ? yes I probably dream too much, but I prefer to ask, we never know ;p
As the title says. I'm playing pathfinder with friends but do only have a few months of experience with Dungeons and Dragons. So far I have played as a dragonborn sorcerer and a halfling warlock in two different campaigns. Sadly enough, the dragonborn sorcerer campaign seems dying out (we don't get together as much) and apparently the chance that my halfling warlock dies in the next session is really high. Thus I'm looking at a new character. I am looking to create a necromancer cleric/gunslinger build. I want my character to be able to shoot guns from a distance and raise the dead. I believe because of this I will not be able to heal though (positive energy/negative energy). Within this multiclass I want more focus on the necromancer side of this multiclass build. I need someone who can give me a start, a place to look. Domains, spells, grit, guns, race, how can I best combine these two classes? I am not aiming to create a power play build. Thank you so much!
Device: Hudl 2 OS: Android 5.1 Pass&Play: OFF Permadeath: OFF Mode: Story Party Members: Merisiel, Kyra Turn Order: Merisiel, Kyra Scenario: Into the Mountains Difficulty: Highest I'm losing the will to live with this one as there appear to be so many bugs that I can't tell one from the other and investigating them is so unrewarding because there's no chance of succeeding in the Scenario. CAVEAT: I'm aware of the Necromancer Damage bug, this appears to be something in addition/combination. However, here's what I observe: At some point I start getting both Bury *and* Necromancer Damage triggering almost regardless of the outcome of an encounter - whether I gain a Boon, or defeat a Foe. The ND due is rolled, then Bury is triggered, then the damage is applied. I can't figure out what the trigger is, but the scenario doesn't initially have this behaviour, something happens and then it does it that way for the rest of the scenario. I *think* that the triggers *might* be gaining a Blessing and/or defeating a Henchman (and I think it has to be a Henchman that isn't one of the scenario henchmen - can't remember how this happens, some sort of summoning).