Search the Community
Showing results for tags 'linux mint'.
Hello fellow Debianists, Ubunteros and Mint fanatics! I’m here to present you a way to convert the .tar.gz archive sold by GOG.com into .deb packages that can be natively installed on your distribution throught tools like DPKG, and removed through APT (synaptic, apt-get, aptitude, etc.). The building process is done through a shell script that should work "out-of-the-box" on any Debian-based distribution. So, here are the scripts: version 1.06, GOG release 18.104.22.168, French version: http://www.dotslashplay.it/scripts/fr/play-pillars-of-eternity_gog-22.214.171.124.sh version 1.06, GOG r
SYSTEM SPECS Game Version: v126.96.36.1990 / GoG Operating System: Linux Mint 17.1 / Xfce 64 Processor: 4x Intel® Core i5-3470 CPU @ 3.20GHz Memory: 4001MB Resolution: 1280x1024 OpenGL Renderer: Gallium 0.4 on AMD CAICOS Monitor Number: just the one! CURRENT BEHAVIOUR After a map loads* there is a chance the area landscape will display in a large pixelated fashion. (*either loading from the main menu or in-game by clicking a map transition icon) Larger maps are more likely to display incorrectly. If the game is reloaded, there is a chance the map will load with correct display. However, Copperlan