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Showing results for tags 'hunting grounds'.
It was talked in the kickstarter forum and frequently mentioned in the (so far) 28 updates of the project, the exploring areas, sometimes empty, sometimes just curious, resembling the traveling encounters from BG1 and (why not) the Random Encounters found in AD&D and D&D dungeon master books. So, i would like to see some small area maps, usually wilderness or wastelands, randomly generated (according to region on map) when you are traveling from a place to another, similar to that on BG1. Being random in format (map) and content will be extra nice due to make the game unique