I don't want to sing the praises of save-scumming or force anyone to play the game in a different way or anything like that. I just want to make an observation. Take it how you will and respond with your own observations.
In older games, we had less save-scumming. Know why? Because saving a game took a really really really long time. Players had to balance their impatience with their laziness. If they wanted to save the game or reload they would have to consider waiting quite a bit of time before they could play again.
This was removed with quicksaves and quickloads. You got your savin