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Found 4 results

  1. I'm feeling really thick but can't for the life of me figure out how to cast an aoe spell after choosing it? Only command option after that is X- Unpause, Y- Active Effects and B- Cancel. There's no A- Confirm as with other spells? I've googled without success. This is driving me crazy, please help:)!
  2. Happy Holidays to everyone here! I just recently got The Outer Worlds and have been thoroughly enjoying it! However, I feel like being able to remove Mods after installing them would be a great addition to the game! I'm well aware that, due to the multiple copies of weapons that appear often, it's pretty trivial to have a suite of different modified weapons and armors. However, there are some cases where the ability to remove mods would be incredibly helpful. For example, I had purchased the unique revolver 'Fiver' from the Botanical Lab, mostly because I loved the idea of a tru
  3. Yeah yeah, first the brats demand aim assist, now other brats (me) want it disabled. Can we reach a diplomatic middle ground and add it to the settings? Could any knowledgeable fellow tell me if, or when that is going to happen? It's demeaning, I started playing before installing the latest update and now I have to wrestle wit the aim reticle...
  4. I have a doubt is "Manually Resolve Conflict" suppose to make you perform the fight immediately, or is it suppose to fast forward time to when the attack is suppose to occur? I ask because I had an attack which is suppose to occur in 2 days. A construction project was suppose to occur in 1 1/2 days. But the construction project remained 1 1/2 days after doing manually resolve.
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