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Showing results for tags 'game-y ideas'.
I was reading over the replayability thread and realized I hadn't seen anyone mention a New Game Plus mode yet. Seeing as how I have believed for years that some type of New Game Plus mode should be in pretty much every game you can theoretically "finish," I thought it would be a good suggestion for PE. I don't know how it would be done. I hope to sort that out with you lovely forumites. I'm anticipating some pushback on this, and I can imagine some of the arguments against it already. I'd like to keep this post short, so I won't preemptively respond to any of them except the one which I believe will have the most supporters: "If we want to start from scratch as another class, why wouldn't we take the NG+ bonus every time?" While I personally don't care if another player would want to replay the game with a significant starting advantage (one of the things I was hoping to discuss was exactly what advantage might be conferred on repeat playthroughs, BTW), I understand the complaint. My solution - in addition to making the NG+ bonus optional - would be to limit said bonus to the classes with which you've already completed the game. You know, now that I'm thinking about it, I will preemptively address one other possible point of contention before it festers. I know Sawyer has said they want to keep levels nice and low so characters can be carried over to the expansion and even a sequel. I'm on board with that, and would thus support without reservation any reasonable suggestion on how to facilitate that while allowing for an NG+ system. Starting over at Level 1 with substantial advantages in other ways would be the obvious choice, but I'm open to suggestions.