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Hey everyone, I just stumbled across this article and wanted to bring it to the attention of Obsidian and their supporters. Its a detailed, four part essay on why Bethesda should license Obsidian to make an Isometric Fallout game. Would love to hear some comments from the developers! Part 1 Part 2 Part 3 Part 4 Enjoy!
Battle Cry studios opened headed by Rich Vogel, a guy who worked on TOR, but was laid off from the MMO team. I'll try to keep the Bioware bashing at minimum. Can't be sure what kind of game he'll be working on, probably something with multiplayer. Since there is a job opening with the descrption "Online Design Experience."