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Showing results for tags 'ad4'.
In AD4 there are excellent cards in every category. I simply can't decide on any one card. If you can pick one, like and respond. Weapons Ranged - Shortspear +3. The only choice, but it's a good one. Melee - It's hard to go wrong with any of them. But I save Greatclub +3 to the end, and keep Demonbane Longsword +2 in my deck because it is rechargeable. At the end, you get a very nice MokMurian's Club. Spells Divine - Restoration. But you have to remember to use it before the encounter. Arcane - Poison Blast. Unfortunately, a variety of monsters resist poison. Armor Ligh
(1) On several occasions, when using a blessing to add dice/die to a check, it incorrectly REPLACES my die instead of adding a die. For example, if I'm rolling a d6 on a non-combat dexterity check and use Blessing of Calistra, my d6 goes away and instead I get 2 d4. This has happened with Blessing of Sarenrae and Blessing of Shelyn as well. I haven't used blessings for every case where I would get 2 dice, but I know those for sure. (2) I've used Seoni's arcane blast ability for some fights. I discard a card to activate it, but if I cancel it, it does not return the discarded card to my