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Found 13 results

1. ## Will the game in windows store have xbox achievements and xbox cross save?

I’d like to know whether this feature will be implemented at launch or at a later date. I don’t see these features on the game’s windows store page but it would be a nice addition to those who own an xbox one and a windows 10 pc as well.
2. ## Tablets & Phones

Curious, because in the past, Obsidian did manage to put Pillars of Eternity on some tablet variant. ​Some market trends, Konami (those bastards) focusing (2015) on mobile platforms, we also know how successful Pokemon GO was on mobile, of course, it was made for mobile (which I hope Deadfire isn't even remotely thought of as a Player interface). Anyways, Fire Emblem (Konami) is "Coming soon" "Released" on the Play Store (Android, don't know about iOS). ​I know Baldur's Gate & Icewind Dale exists for mobile, Shadowrun Returns too. And Deadfire shrunk down to 5 party members "for space" (mobile screen space is small). ​Is Deadfire designed in mind to be compatible for mobile screens, or would it be something desired for by the community? ​Personally ambivalent, I want Deadfire to be in monogamy for PC, Mac, Linux (mouse and keyboard), but can't deny the market in mobile. Technology advances really fast, and with HoloLens, AR, VR, on the doorstep of revolution, I believe Deadfire would benefit tremendously. ​A bit of a Captain Obvious statement, but I would want Deadfire to be designed for computer use only, and if it'd work or even be really simple to port to console or mobile, go for it.
3. ## [Windows 7 x64] Fog of War Problems

Hey, When I was preordering, I was under the impression we had the option to at least force disable the FoW via the console command 'NoFog'. But that's not even a viable option, because it doesn't store the console value with the other settings in the registry. It defaults back to a (bugged) version of the Fog every time you: load your save, enter/exit buldings, enter/exit too or from areas, etc. Basically anytime you do anything requiring a map load. So it's quite useless. I would love some Fog of War specific options. I mean, to enable, or disable it properly, without uncovering the whole area map before it's discovered. Or even to adjust the start radius of the fog, so it begins outside of your screenspace view. Or, even only use Fog on areas that have not been discovered yet?. I'm not trying to cheat, I just want to be able to admire the nice scenery. Apparently, being able to see more than a couple of metres is cheating, yet fast mode 24/7 is not?. Any help is appreciated, thank you/
4. ## Windows Flickering

When I scroll at night, the lights from windows flicker. I've noticed the flickering in Defiance Bay and Dyrford. I haven't been to many other places in the game yet. I've also noticed that some windows seem more prone to this flickering than others, which you can see in the video. So far, I’ve tried compatibility mode for Windows 7 and 8, and running the .exe as an administrator. I’m also experiencing a bug where the “yes,” and “no” text from certain menus is invisible, but I don’t know how to reproduce it. I only mention it because it’s the only other graphical bug that I’ve had up to this point; perhaps it is related. Windows 10 Intel Core i7-4790k 16.0 GB AMD R9 290 meowbeastPoE.zip savegame mp4
5. ## Mac saves moved manually to windows and it doesn't work? Can someone confirm / help ? V2 of PoE.

Hi all, So recently I just built a pc and I was moving some of my games save files. I tried moving the save files from Mac to my windows side of things. Below are steps that I took. Confirmed its the latest save files. Cloud enable / sync perfectly. Manually moving from mac to windows via thumbdrive. The load option is always disable. Is there any way around this? Many thanks! Is this something that is broken? I recall people saying prior to V2 which i assume just comes out, it was working fine you to move it manually.
6. ## Win XP 32bit 2 GB RAM

I just registrated to say thank you to the developers for patch 1.04, because in my case PoE runs on a Win XP 32bit machine with 2 GB Ram only. Before the patch the game crashed on leaving the tutorial area, but now I can proceed a little further ) I know that XP is not supported and 2 GB Ram aren't either, but so far it works (because XP doesn't need so much ram space like other win versions). Loading times are very short compaired to eg. Divinity Original Sin (that actually still suffers from the saving bug on 32bit systems) and overall performance is really good. Keep up the good work *thumbs up*
7. ## Save games not syncing between MacOS and Windows (Steam)

I play PoE using Steam on my Macbook Pro and on my Windows machine, but the savegames are not syncing between two platforms.
8. ## Crash on Windows When Leveling Aloth

Hello there, I currently crash consistently when attempting to level up Aloth to level 6 on Windows. This issue happens immediately when selecting the level up portrait button and is 100% reproducible. I have now gotten the same issue attempting to level up Aloth to level 7. The only workaround I have found is transferring my saves onto OSX, leveling up Aloth, and then transferring my saves back to Windows. Attaching files here didn't work for me, so here's some Dropbox links: Crash logs: https://www.dropbox.com/s/h93mgv6ngxt49ue/crash%20logs.zip?dl=0 Save Game: https://www.dropbox.com/s/cfnwzvias4s4pep/ee43840a-d85f-4ebe-95b9-294dfa402fe2%20quicksave.savegame?dl=0 Specs: https://www.dropbox.com/s/mvh9mg58l0b4jm7/DxDiag.txt?dl=0
9. ## 'Steam Family Sharing' Beta-access with other Backers and cross-platform?

Hello, as a passionate Linux user i have to wait 'a few weeks' until i can play the beta. Luckily i have other stuff to do at the moment, so there is little time to get jealous over the Windows beta Well, Steam seems to have this 'Library Sharing' feature for sharing games with family and friends. And i also know this fellow Backer who would test the Beta on Windows - and a little later on, when the Linux Beta goes live, i really would like to help find and fix Bugs in the Linux version of the game. Would it work to share my Beta-access via Steam, and would it work cross-platform? And what do the developers think of this? I am also really interested in the Linux and Mac part of the development process. Will the devs share details on this? Maybe in an update or in the documentary? (Train of thought is: does Unity do all the cross-platform work? If yes, why the delayed Linux&Mac Beta? If no, what are the encountered problems? Will those problems lead to Linux/Mac specific bugs? Yay, more testing needed on the platforms with smaller userbase!)
10. ## [PC] [Steam] Multiple Issues

Hello, It seems that i have some weird glitches with my game - but with some specific steps completed. I'll break them down : Glitches Seems that if you enter the cinema, take a while ( for example the first time you stay and break all chairs ) then exit - and pass in front of the cashier - the graphics turn to weird glitches ( as i saw posted before ). But this seems to be the only way to trigger this - and it's every time ( 3rd play-through ). And i haven't encounter this anywhere else. Only way to 'fix' this is either loading an area, or restarting the game Flickering Begin while you're in a cutscene - pause - and alt-tab out of the game - do something ( not just alt-tab lightning speed Bruce Lee attack xD ) Return to the game and unpause it ; and you'll notice that characters begin to flicker - even completely disappear Again, reloading area/game seems to fix this Crash - rare / random Random - rare - crash issue after the defects above have occurred, but i think that multiple alt-tabs (in a normal way) do break the game. This happened to me , twice, once after i hit Exit Game ( crashing on desktop ) and other in-game. MINOR (more a question) I've noticed that Windows 7 schema turns to basic every time i run this game. And i think this might be the cause of some of the issues Is this intended or does it link with system config ? Here are my specs - laptop ! : CPU : Intel i3-2330M RAM : 6GB DDR3 GPU : Nvidia Optimus 540M - 2GB ( latest drivers ; also running on this and not Intel ) OS : Windows 7 x64 ( fully updated ) Play resolutions : 1366x768 ; 1920x1080 I ain't bothered by some of the above, this is more of a heads-up thing. Also wondering if crashing/windows scheme is from my end or if it occurs to most people. Have a great day! Cheers, Z
11. ## Technical FAQ v2

Well hello everyone! It’s the day after our Kickstarter here at Obsidian, and while a few of us are a little rough around the edges right now, we’re already busy working on Project Eternity! In this update, we’ll go through a number of frequently asked questions we’ve received in the last day or so. If you have any problems with anything, please always feel free to head over to our forums, or reach us on Facebook, Twitter, or via support@obsidian.net. So… onward! Kickstarter and PayPal Stats So as of about 1:30 PM PDT, here’s where we stand funding-wise: Kickstarter Backers: 73,986 Pledged: $3,986,929 PayPal Backers: 3,681 Pledged:$176,279 Totals Backers: 77,667 Pledged: $4,163,208 Stretch Goals So that means we hit the 4M stretch goal, right? Yes! How do PayPal backers affect the Mega Dungeon size? It counts toward the Mega Dungeon! We hit fifteen (15!!!!) levels! Will Facebook Likes still count to a larger dungeon? Yes, for now they do! Come like us quickly and maybe we can hit the 40,000 likes for one last dungeon level. But it’s for a limited time, so… like us! Please note: If you clicked Like on our Eternity home page, that doesn’t qualify – we need likes on Obsidian’s Facebook page! Kickstarter / Amazon Payments / PayPal OK, so now what happens? If you backed us on Kickstarter, Amazon will begin processing payments and will contact you. This process takes place over a period of 14 days. If you encounter any problems with this process, never fear about losing your pledge. We’ll work with you to work out any payment issues so you don’t lose out as long as you were a part of the crowdfunding phase. Once payments are taken care of, we’ll start collecting information from you guys, and we’ll do that a few times. More info on that below. If you backed us on PayPal, and everything went through OK, sit back and relax and we’ll be in touch soon! Speaking of PayPal, I noticed PayPal tiers are still up. Will I get the same rewards for the tiers if I donate now? Yes! For as long as we have the listed options available on http://eternity.obsidian.net, you’ll get the same rewards. This is for a very limited time though, so don’t delay if you’re going to get in on Project Eternity! Oh no, I don’t think I added shipping! How do I add international shipping? There’s two ways to handle international shipping. You can: Go to http://eternity.obsidian.net: Along the right side, choose the Donate button under the “Donate Your Own Amount” section. It’s at the bottom of the Tiers just before Addons. On PayPal in the Donation Amount field, enter the desired amount and click Update Total. Log in to PayPal using your email and password. On the “please review your donation” screen, click the Add special instructions for Obsidian link. Describe what your donation is for (international shipping, top up, etc.) Change any other relevant details and then click the Donate USD Now button. [*]Hang tight for now. Once we get all of the information from PayPal and Kickstarter and then get it organized, we’ll be reviewing each and every order to make sure we know how you want your funds allocated. We’ll handle that directly with you via e-mail (please make sure the e-mail you used on Kickstarter or PayPal is accessible to you! If you have any concerns about that, e-mail us at support@obsidian.net) I would actually like to upgrade to another tier – can/how do I do that? For a very limited time, you can use the process described above in “How do I add international shipping” and specify to us what you would like to do. You can do this even if you first contributed to Kickstarter. Just include the difference. (Disclaimer: This does not apply to tiers that were sold out.) Video Streams Where can I see Adam’s Icewind Dale II playthough? Unfortunately it’s not available. Where can I see the D&D game? Here it is! Where can I see the last few hours of the party stream? Swing by Twitch TV at http://www.twitch.tv...ian/b/335806140 When is Chris Avellone going to stream playing Arcanum? We’ll be in touch soon with details on that. It might be a Holiday Special stream. Rest assured he’s going to do it - you guys hit the$4M marker! What’s the next step? OK so now what? First, come sign up on our Forums if you haven’t already. That’s going to be the best place to connect with us throughout the development of the game. We’ll also be up on Facebook and Twitter too. Backer badges will start rolling out in the next few weeks. If you have any problems signing up on our forums (our anti-spam can be rather aggressive sometimes, we apologize!), e-mail us over at support@obsidian.net and we’ll get you all set up. A survey will be coming in the next few weeks to ask you how you want to allocate funds. For those of you who are getting physical goods, before we ship anything, we will notify you and reconfirm at that time to make sure we have the latest physical address on file. If you have any other questions, feel free to swing by the forums or e-mail us! Fulfillment Some of you have been wondering how we will be offering keys for the game. You will be able to select one of the choices below for each key. Steam: Steam currently supports Windows, Mac OS, and Linux. We will be offering you a SteamPlay key. This means with one key, you can play the game on any supported platform of your choice! The Steam version will also offer in-game achievements and we are going to look at adding Steam cloud support for an even better multi-platform experience. Please note that Steam uses DRM (digital rights management) however. DRM comes with this platform and is not something we can disable. If you want a DRM-free option, please see GOG.com below. GOG.com: We will be offering DRM-free options based on the platforms that GOG supports at the time of us shipping the game. Currently, this means you only have a Windows DRM-free option, but apparently some big news for Mac users is coming… tonight, and hopefully good news for Linux users too down the road. You may have noticed that there isn’t a DRM-free Linux version listed; that’s true today, but by the time we launch, we’ll have one available. Thanks again everyone, and we’ll be in touch! Update from Darren Monahan