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Found 5 results

  1. A seemingly fragile glass cannon that can attacks fast, dodge everything, deal with mobs, and get out of the stickiest situations alive. Alright, this is my first post after years of lurking. (Sorry about my poor formatting skills and no pics) This build is for you if you like: - versatile characters - playing around your afflictions - outmaneuvering enemies with risky plays This build is NOT for you if you: - hate micro - don't like very squishy characters - feel uneasy because you don't have heals (ya goddamn chicken, **cluck-cluck...!**) When Trickster was the only class to
  2. Wander around in an alcohol and drug fueled stupor lulling your enemies into surrounding you then suddenly explode into motion. Dashes around smashing the enemy and stacks debuffs and start with the deathblows at as close to 0 recovery and attack as possible. Citation: This was inspired by Sin Tee’s Mirke build. Game Version: 1.2 Difficulty: PotD (+all Upscale, no mods) Solo: Untested Race: Human Class: Shadowdancer (Streetfighter/Nalpazca) Home: Deadfire Background: Hunter Stats: Mig 17 Con: 10 Dex: 19 Per: 18 Int: 10 Res: 4 Skills: Active: Alchemy Max Pas
  3. I am looking to build a party with a Shadowdancer or Votary. So far most builds I see are for solo play, so their synergy in the class combo is based on, well, solo play. I am trying to do a classic party. Serafen - Witch (Bar/Cyp) - Striker/Debuffer *Using Sin Tee Witch King build as it makes him a fast and reliable striker https://steamcommunity.com/sharedfiles/filedetails/?id=1399216139 Pallegina - Crusader (Pld/Fgt)- Striker/Tank *Using modified version, also, from Sin Tee Valkyrie https://steamcommunity.com/sharedfiles/filedetails/?id=1400804034 Xoti - Priest - Healer/Buffer *As
  4. I'm pondering an unarmed, high-deflection monk who uses Nalpazca and Dance of Death to generate a constant flow of Wounds while Trickster does everything that Trickster does. Part of the goal here is to get good mileage out of Tuotilo's Palm. All that said, I'm pretty uncertain about the end result, and I'd love any feedback people could give me on it. Here's what I've got so far. (Assume Ripple Sponge spam.) Race: Nature Godlike (for the +1 PL, mitigating the penalty to Transcendent Suffering for multiclassing) Might: Flat Dexterity: Flat Constitution: Dump Perception: Max Int
  5. I have a problem with this kind of games, where there are many choices and I can't stick with one. So help me out here.. I am trying to start the game in POTD... 1. Votary (PLD/MNK) (BleakWalker/Shattered Pillars or Nalpazca) 2. Inquisitor (PLD/CYP) (BW/Soul Blade) 3. Shadowdancer (MNK/ROG) (???/Streetfighter [unsure of subclass as well]) On all 3 builds I plan to use Two-Weapon Fighting. Also so far I do not want to be a tank, maybe offtank but not main tank in any way. For Race either Godlike Nature or Frost Elf or Human. Since I haven't reached end game yet, I have no idea o
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