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Found 3 results

  1. So while exploring areas that are under construction. I came across a tree stump hidden to the right by the picnic bench. While exploring I tried to get on top of the stump to which (with some parkour) I was able. The middle of the stump is hollow with just dry grass. I DONT RECOMMEND YOU WILL GET STUCK IF YOU JUMP IN. After giving up and respawning I went back and found a magnifying glass. It’s positioned to focus the sun and burns a spot on the ground. If you walk in the beam you get hurt. Curious how they will incorporate this with either that area, or story.
  2. Hey there, I don't know the exact rules regarding exploits, but since it's a singleplayer game I think it's alright to post them here. If not, moderators know what to do ***************** After having collected the remains during the Buried Secrets quest, and upon returning to Wirtan, it's possible to get in a dialogue loop that keeps on giving money (and I assume but haven't checked-- Aggressive disposition). Link to images showing how it's done: http://imgur.com/a/gPo3C Text-version: - Select "I found more than bones" - Select "[Might 15] [Lift Wirtan off his feet] I will
  3. Edit: Jesus christ, reading comprehension, I want a fighting style for the monk based on acupressure attacks, a crystaline tank, and mabe a ****ing shadow entity AS SECRETS, hidden abilities and techniques that part of hidden quests, not mainline or readily availible level up options This is me just spitballing an idea, but what if over the course of the game there were hidden subquests to trigger which led the party to learn a secret fighting style, kinda sorta how DA:O led you to discover the Archane Warrior class except more subtle and hidden. a simple example where you go find a
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