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Showing results for tags 'Game freeze'.
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First things first, the game implementation is incredible! Obsidian, you guys did a great job bringing this game to life in a digital format. I love that I can play this anywhere anytime without all the shuffling and setup . I have experienced a few minor bugs, but was able to play on and let the little stuff go, but now my game is completely stuck with no way to clear it. Here are the deets: IPAD 2 with 9.3.1 Playing two characters Kyra and Amiri. Kyra had died the previous turn. Amiri too then perished. Upon discarding her hand the game froze. Exiting the app completely, does not fix. I can play Quest mode, but my Story mode is stuck (Forfeit won't come up) No buttons work, the blue arrow is flashing but does not work when pressed The locations have all disappeared... Is there any fix beyond deleting the app and re-installing?
Hi there, I'm on a MBP 2011 ( 2,8Ghz i7, 4go ram and intelHD 3000) so far so good, except that the game freeze every time after the animation in the hole's room on the second floor of the EndlessPath. The game just freeze after the Xaurip priestress pointed the hole to my party and that's it. Anyone encountered the bug before ? Thanks in advance.
popaprime posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)Game freeze. This is random and usually after I've played for and hour or two. When the game freezes I cannot do anything, can't go to windows or close the program.. nothing. All I can do is turn off the PC and then turn it back on. This happens at least once a day.. every day. I run win 7, AMD 8 core, Radeon R9 graphics (just in case any of this is relevant)
popaprime posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)this is random and when the game freezes I cannot do anything other than restart my pc. Happens at least once a day and usually after playing an hour or two. I run win 7, AMD 8 core, Radeon R9.. and yes, all drivers are up to date.
The game freezes at the beginning of the game, when the player character arrives at the machine. When the hooded man concludes his speach, and goes to the machine, the game stops, and nothing happens. There was a similar problem with KoTOR2, where different graphics settings fixed the problem. I tried the same thing here, enabled VSync and Gibs, and the game went on normally. Sadly I don't have a savegame or pictures about it, as it was resolved quite fast without consulting with the forums. I just posted it, so if someone else runs into it, they know a solution for it. It happened on an ASUS K50I with 4GB RAM and Geforce GT 320M, openSUSE 13.2, Linux kernel 3.16.