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Showing results for tags 'Formations'.
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When using a custom formation with a 6-character party, the 6th character will not abide by the position assigned to it. SAVED GAME: link REPRO STEPS: Load the attached saved game (if I did things right, you'll be in Caed Nua with a 6-party character + Itumaak). Observe that a custom formation is currently selected; check how it looks "on paper" (i.e. how I arranged characters in the custom formation interface). Move the party. While characters move, observe that Sagani's and Itumaak's green pointers (the green circles that appear on the ground where the characters will stop) are n
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When entering the ruined house area (trying to stay spoiler free), I noticed that changing my custom formation had no effect on where my characters were spawned. The positioning of certain.... elements in the house made this problematic as I was unable to move certain weaker characters in a satisfactory amount of time. I found, however, that changing the portrait order on the bottom changed where characters were spawned upon entering the area. Any chance this could be amended to be clearer? Seems like there's some left hand and right hand disagreement.
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- Ruined House
- Area transition
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