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Showing results for tags 'Evoker'.
Hello guys, First a little intro. I'm the type of person who waits until everything is released and patched, then goes for 100% completion. I also love theorycrafting and have a tendency to reroll A LOT. Somewhat recently I finished PoE1 (PoTD with scaling, ended game with 0 knockouts all around) with a rogue. My end game party was (Eder, GM, Durance, Aloth, Hiravias) I did enjoy the build, it was single target focused and once bosses were Bloodied I could just delete them with Finishing Blow. Quite satisfying. Sure, I was rather squishy and I had to use clever positioning and pick
Preamble – Why Warlock? Edit: I forgot to mention this guide is intended for Real Time with Pause mode. I haven't tried it in turn-based, but judging from the way action speed works in that mode, it's not going to perform as smoothly. Over the last few months, I’ve been condensing ideas on Warlock into a guide. Berserker/Wizard has been my favorite multi-class since Deadfire launched over a year ago and I hope this guide highlights its strengths while providing options for the player to tailor it to their preference. Warlock is a powerhouse multiclass, which offers solid damage
So, I realize that Evoker Wizards are not supposed to be able to summon, but usually, this isn't the case for Summoning Items. I just got the Skull of Concelhaut and was so stoked to use it, just to realize it is unusable, as only the Watcher can equip the pet, and the Watcher can never use conjuration, being an Evoker Wizard. I just wanted to make sure this is intended, because I think it's needlessly restrictive (making this unique pet useless), and because I really hope it could be changed.