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Showing results for tags 'Charm'.
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Hey guys, I've been having a very specific bug since release (and up to the new DLC's release) and I think I've finally identified why it's happening. Sometimes, when fighting enemies with charm abilities (such as Fampyrs) I've noticed that Chanter summons sometimes appear under the influence of the enemy for no apparent reason. After some testing, I think this only happens when your main character is himself under enemy influence (charmed/dominated) even though your Chanter is not : As you can see on this screenshot, my Wurms are somehow fighting for the other side even though they were summoned by my Chanter (who wasn't charmed during the fight) because my main character (who isn't even a Chanter) is currently charmed. It seems to me like Chanter summons are automatically assigned to whatever "faction" the main character is currently serving, even if the main character is not a Chanter and not the character who summoned the creatures. I have replicated this bug many times, with different parties/saves and against different foes, so it seems to be fairly straightforward.
I get a game breaking glitch in the steam version when I'm in an adventure and I click the Charm Pouch in the very bottom right of the screen, it doesn't actually open up the charm menu like on ios, but it does lock the rest of the screen leaving me only to force quit the game. After it locks up, pressing Esc brings up the setting menu and when closing the setting menu the game is no longer locked up, but it still won't bring up the Charm menu.
Darthcast posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)Most of the times I used the cipher spell "Ringleader", the enemies are charmed for less then a second, even though it says they're dominated or charmed for 10-20 seconds. Is this a bug or is there something I don't know about? I didn't have problems like this with the "Puppet Master" spell.