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Found 5 results

  1. I like computer games. But I don't play much. Why? Because after every session with a game I feel guilty (sic). And I wonder if I could spend this time in a better, more productive way. So I had to come up with a good excuse and I've found one! Learning languages! But it's sometimes hard to play a game in a foreign language, especially at early stages of learning when you don't know many words. And it's no fun to play with a dictionary... The solution is a bilingual game but because I don't know any I had to modify a monolingual one. I chose Pillars of Eternity. I have some coding skil
  2. Previously I've say the translations are a waste of time specially for Spanish. Well Today I've visited the Spanish page for the project: http://eternity.obsidian.net/es/ Obsidian you translated for Spain , so? Well happens more than 400 millions of people talks Spanish in the world but just 47 million lives in Spain. The biggest quantity of spanish speakers lives in North, Central and South America: From Mexico to Argentina. That page for example use verbs and adjectives in the way just Spain uses it. This can be ok for the project page but not for the game. For a game with a lot of
  3. You confirmed you're going to make the translations so please don't install the game automatically with the language setting from the Operating System, time zone o whatever. I'd like to choose easily to play the game in English. I found annoying to install a game, it's automatically choose one language and I've to fight to change that setting. Just make an splash screen with language selection. Thanks.
  4. Please specify which languages should be a priority in your opinion. Sorry that I couldn't include more languages to the poll.
  5. We are still going strong over here on Kickstarter and we wanted to thank everyone that has been here since the beginning as well as those of you who have come on recently to back us with your pledge. With such great support, we want to thank everyone with a new addition to the $50 and later tiers, a new $110 digital only tier, and a big change to our $2.2M stretch goal. Oh, and what are we doing this week as to updates you might ask? Josh Sawyer, Tim Cain and Chris Avellone will be posting updates and videos all this week starting on Sep 26 with Josh, Sep 27 with Mr. Avellone and a gre
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