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Showing results for tags 'spoilers'.
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Well that was a lot of fun. Frustrating at some points, but I've logged a little over 45 hours of game-time and that's well worth the money I put into it. Great work, Obsidian. Overall, I'm happy with it. There are some nasty bugs, but the console commands let me work around them and patches will take care of those in time. I enjoyed the mechanics and gameplay, though I think some rudimentary AI (setting combat behaviors perhaps) would've gone a long way towards not dying as often as I did. I think the story could've been stronger if it didn't split its plot between your soul going mad, and Thaos' soul harvesting. The former is almost a side-note; you get some hallucinations, but it mostly serves as an impetus to pursue Thaos. It kinda feels like they tried to mix some Planescape: Torment in with Baldur's Gate and didn't quite get the levels right. The personal quest just didn't feel as compelling to me as the threat to the country - soulless infants are serious business. I was really wowed by the subject matter there. Especially with the various instances where you could see families taking care of still children. I think that was a really strong point, and it pulled me into the game more than anything else. That was what motivated me, rather than fixing my soul, to the point where the latter could've been dropped entirely and I wouldn't have noticed anything. In fact, the whole "you're going insane" plot was basically carried in a few text-boxes that you could completely ignore. I think it would have been stronger if there were periodic hallucinations, where instead of a purple haze and text, the game transitions to a scene from one of your past lives that you play out, only to come back to reality and see that your actions had real effects. Maybe you hurt someone, or destroyed something valuable. It'd give you more of a reason to get the problem fixed, I think. As it stands you can pretend it's not happening and just focus on saving the children. I didn't complete everything, though. Didn't finish the Endless Paths because of the 13th-floor door bug, never finished Durance's quest (it never seemed to advance even after I went through all the dialogue trees) and I never finished the Eskimo-knockoff's quest because she kinda irritated me. I was also kinda saddened by just how poorly my epilogue went; it felt like I got the worst endings for a lot of things, despite trying to be a good person and do the right thing. I must've put my faith in the wrong people, or maybe you just can't change some things after all. I enjoyed the more direct consequences for my actions. Having assassins come after me and people I spent time with was a nice touch (I was actually shocked and dismayed to see Seral's body in the streets after I paid her enough money for her to start a new life). But I didn't notice a whole lot of results from guiding characters down one path or another (telling Aloth to accept or dominate his other personality, wiping the Grieving Mother's memories or not). Maybe I'll notice more differences when I do a new playthrough with different choices. There's a whole lot of material and worldbuilding here, and I'm hopeful that Obsidian found this to be enough of a success to create a sequel or two for it. I'd love to keep playing in this setting.
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I'd like to collect all the precious ideas within your souls I'd want this thread to be one where we ask and try to answer questions that will increase our knowledge of the game. A lot of this could be used by players wanting to do special playtroughs ( Path of the Damned, Solo, 100% completion, Achievement, Speedrun). Asking questions: Be clear on what you want, and why. Answering questions: It's encouraged to link to a source if it has already been answered. It is necessary to give proof (At least say how you tested it when you answer, or where you know it from) Attitude: This thread is only interested in knowledge, cooperation, and sex. Keep judgements, opinions, ect outside ----------- Barbarian-)Carnage Does the size of the main target influence the size of the splash ? Dexterity: Is it inferior to Might *for DPS* in every scenario, and = at best (0 DR) ? (It would be better in scenarios where damage does not matter IE: Might is a dump stat and you need to attack often: I can imagine a caster casting only CC spells, or someone with maxed Perception trying only to interrupt ? ) Weighting accuracy: What is the value of Accuracy VS 1.XDmg for different values of (Accuracy-Deflection) and (Damage/Hit - DR ) ? (I am not exactly sure how to nail the formula. I'd like to do examples with in-game normal values, where you have to decide between weapon enchants and talents that give one or the other) Explaining the value of high Defenses / Finding the sweet spots. Every point of every defenses is more valuable than the previous point, up to a certain value. What is this value ? How can players find it in game ? What are examples for a playtrough. ( I suppose it's something like Ennemy accuracy +100 ? Or do we want only +75 and DR for the grazes ? ) Not really siding: Completing all quests Is it possible to do all 3 Defiance Bay questlines ? (Dozen, Crucible, Doemenel ?) by losing reputation with one and starting with another ? Get... every item I've noticed that in the caravan begining, you can gain much, much more by slaying the whole caravan ! How much of the world a ''completionist'' could steal/loot ? (Do every quest then kill & loot everyone, except a few ? ) To be continued ! Usefull stuff: Sensuki Youtube channel Pillars of Eternity Wiki
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Hello good gentle people, I'm assuming I missed something and hopefully someone can tell me what that is World of Thanks in advance
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- it really doesnt end does it
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Pillars of Eternity will come out in a few days and even though I will be playing it like mad, I expect it will take me at least two weeks to finish my first playthrough. It would be awesome to visit this forum and join in on discovering this game in between playing sessions, but I'm afraid that I won't be able to dodge late game spoilers. How are you guys going to deal with spoilers? Wíll you ħide from the spoilers and live under a rock like I'm considering?
