Hello guys,
First a little intro.
I'm the type of person who waits until everything is released and patched, then goes for 100% completion. I also love theorycrafting and have a tendency to reroll A LOT.
Somewhat recently I finished PoE1 (PoTD with scaling, ended game with 0 knockouts all around) with a rogue. My end game party was (Eder, GM, Durance, Aloth, Hiravias)
I did enjoy the build, it was single target focused and once bosses were Bloodied I could just delete them with Finishing Blow. Quite satisfying.
Sure, I was rather squishy and I had to use clever positioning and pick the correct targets, but either way, it was a style I did enjoy.
Now I've started PoE2 Deadfire on PoTD with only Critical Path scaling. I tried some builds (without prior planning) but I ended up dumping them all around level 9-10.
So, for the past couple of days I've been doing some research on certain builds, skills and classes. Here's what I'm thinking.
Class: Spellblade (Evoker/Assassin)
Race: Human (just RP value)
Stats: Might 18, Con 8, Dex 10, Per 16, Int 18, Res 8
My playstyle would be the following:
1. Trash mobs
Buff Infuse, Mirror Image, Illengrath Safeguard, Fleet Feet or Deleterious (others like Ryngrim's or Arcane reflection are situational)
Run or Escape into center of enemy
Use Torrent of Flame
Smoke Cloud
Delay Fireball + Normal fireball
I believe this should be enough to clear most mobs, and I could follow with either more nukes or going melee.
2. Bosses (and Megabosses)
Buff Infuse, Mirror Image, Illengrath Safeguard, Zandethus' Draconic Fury (+ others depending)
Use Toxic Strike, Gouging strike and Deep wounds to apply stacking DoTs
Go invisible and nuke / melee away
If it's not enough, use empower to refill and apply a new set of DoTs
Use Marux Amanth as a finisher.
I could use some input on this.
Do you guys think it's viable in PoTD?
Are the wizards buffs enough for me to act as an offtank?
Is a tactic like this sound for bosses/megabosses? (have no prior experience, so i'm going by ear)
Bonus: Does Combusting Wounds trigger with Toxic Strike/Gouging Strike/Deep wounds ticks ?
I'm also open to new ideas, but I'm keen on a theme like this. Imagine Kassadin from League of Legends. Something like that, play and style, is what I'm after and enjoy.