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Fhav6X posted a topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)This mod, as the name implies, allows you to tint godlikes. It also adds some more head options to those. https://www.nexusmods.com/pillarsofeternity2/mods/325 This mod is somewhat special, so you have to read the installation instructions carefully! Installation: 1. Extract the files into your "Pillars of Eternity II Deadfire" main folder (the one with the exe). You should now have two new files (RUN_FIRST!!!.exe and Tint_God_Mod.exe) in your main folder and a folder called "Tint God" inside your override folder. 2. Now run "RUN_FIRST!!!.exe" as the file says ;). Select
I would like to give the Humans, Elves and Dwarves more options for skin & hair color. Ideally I'd like to get rid of all skin & hair color restriction all together and make it be more like Neverwinter Nights in terms of customization. But if those restrictions are too hard coded I want their color palettes to be like Aumaua's at least. I'm not sure what kind of files I'm looking for. I wasn't able to find any entries for color in my Pillars of Eternity game folder but I did find entries for skin & hair although they didn't cover elves or dwarves. Am I looking in the wrong director
Ok, so when you enchant your weapons, it should have different skin.Better quality looking material, or flames etc. On some items it works nicely (crosbow, pistol) on some it dont work at all (spear, sword, mace) is there a way to display it properly? BTW, is there a way to enchant -exeptional- on -fine- quality weapon?