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Showing results for tags 'player houses'.
If you're me (which you're not, but you might be like me), one of the worst things in certain RPGs is how there are designated player houses/bases (think Oblivion or Skyrim, I guess). Now for something like a stronghold that is presumably somewhat customizable it makes sense that there is only one choice. But should there be a variety of designated houses to choose from, or should players be able to buy any residence in the game (within reason) for their character? And should we be able to invest in any shops, businesses, guilds, etc.? Should there be something more to do with money than buy t