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  1. As a software developer as well as a gamer, the backer beta and the flood of feedback really got me thinking. By involving the customer base, which is a potential fan base in case of the game, into the development process at this stage, Obsidian has on one hand gained a lot more feedback than it would have otherwise, so they can polish the game to the testers' specific liking in addition to fixing more bugs. On the other hand, the players now had a look at a truly unfinished product. In some cases, a very thorough look. The beta players have developed an eye for inconsistencies, rule flaws and bugs. I think the beta players will not be able to enjoy the game upon its release (or after the first one or two post-release patches ) the way they would have otherwise. Instead of looking for and finding PoE's strengths, they will look for and find its weaknesses. All the other players will be profiting from the work the beta players put into the beta, but this part of the potential fan base will probably not turn into actual fans of the game. What do you think about that aspect? How do you work against such tendencies in your own attitude towards Pillars of Eternity? Or am I just over-analyzing things only related to my own point of view?
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