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  1. Ever since i first put money into this project and selected the signed collectors edition i have been wondering how the physical goods are gonna be shipped and how they will be "classified", for lack of a better word, during shipping. I'll explain why this is important, at least to me. My country has a very low value treshold for importing foreign goods for personal use. Anything above about 35$ you have to pay a fee for clearing it through customs and some 25% of the goods' value. What exactly is going to determine the goods' value when i didn't directly purchase them? Is it going to be the
  2. Continuation of this thread. Last topic discussion was whether or not it was a true Kickstarter game.
  3. Based on recent E3 previews -.-.- Congratulations ! The hype, recognition & anticipation received is well-deserved and all I have to add is how proud I feel that I have backed this project. From one GM & RPGamer to another, congrats on making the dream come true !
  4. Okay need some help over the last 3 weeks I have sent 4-5 emails asking about the Tshirt reward for pillars of eternity asking if they only have men's versions or is there a woman's version. Meaning shirt style not content on the shirt, but I have not received a response back. I need to know cause I am giving the shirt to a friend and the size I order will depend on if I get a men's version or a ladies version. Thanks
  5. Let's make a comprehensive list of everything in the game so far that has been Backer Made. Obviously, this will be filled in over time, but for now, I think we can get started with a few of the Backer Portraits and the Celestial Sapling. The rules are simple. We post images and/or name of people, places, and things such as: LARS WESTERGREN UNKNOWN CELESTIAL SAPLING ---- UNKNOWN UNKNOWN And then we fill it in as needed.
  6. This is really a general question about all Kickstarters, but it also applies very specifically to PoE. I see a lot of comments on not only PoE but DFA, etc., stating how criticism of the game is invalid because the person making the criticism is talking about features that would "invalidate" the feel and/or mission statement of the proposed game. For instance, lots of people wanted to be able to hold down the mouse to be able to move in Broken Age, as is modern convention in keyboard design, but others responded with "you're playing it wrong" or "but that's not how old games were made" or
  7. A Kickstarter campaign launched for Zaharia recently. They have a pre-alpha demo / prototype that you can DL. I think this game looks really promising and I'm always looking for cRPGs that are not in the standard generic Tolkien style fantasy setting. And it has turn-based tactical battles, which is my favorite. Some of the proposed features: • Real time stealth system, similar to the one of Commandos series. • Nonlinearity in the narrative and interpretative aspects, allowing the player not only to choose which quest to start from, without urgent obligations, but also to make a
  8. Catching up on news, I ran into this article on RPS this morning: http://www.rockpapershotgun.com/2013/12/14/obsidians-bold-future-eternity-meets-skyrim-a-second-ks/ I'll now quote the article, which quotes Feargus , "What I’m trying to figure out is, how could we make something that is more like a Skyrim for PC – forget console for now – with the engine we made in Unity for Eternity? Where we are with our conversation, quest, data editors, and all of that. If we were careful about scope and let Chris Avellone go wild with creating a new world, more of an open world, what could we do?"
  9. Is there a trick to get it to show up? I'm talking the one with the green (k) ...
  10. Maybe someone here knows, why the Kickstarter update screenshot shows the Boxed Copy for $50, when it was $65 during Kickstarter (and still is on my pledge page)? The Digital Collector's Edition, on the other hand, is more expensive now: I payed $80 ($65 + $15 for shipping) during kickstarter for a boxed copy, and now people that just joined can buy the same for less? I want to support the game, but I feel I'm just losing $15 here for no reason. I already sent a message to Obsidian yesterday, but got no reply....
  11. Hi guys, Until the Xmas break (now), I hadn't much time to refer to the forums (i.e. I assume that the devs are working with the community), so I got my information from Kickstarter updates. I apologise if this sounds self-serving or lazy: Would it be possible to include in the forthcoming updates, more feedback / Q&A etc. from the team? Josh has been doing a fantastic job, and this request is mostly to sate the desire to hear the "technical" / "strategic" project management and implementation particulars from the frontline as well as from leads. Earlier updates introduced
  12. Hey, everyone. I just wanted to share a really awesome piece of fan art that we received this morning from Chris Bischoff. It's inspired from the Twin Elms concepts that we released in our last update. If Chris' name sounds familiar it's because he has his own Kickstarter going for the game STASIS. If you haven't checked it out yet you should. What's not to like about a 2D, isometric, sci-fi, horror adventure game? It's in its last few days so lets help him push it over the edge and get it fully funded. Click for a larger image.
  13. <iframe width="640" height="480" src="http://www.kickstarter.com/projects/5livesstudios/satellite-reign/widget/video.html" frameborder="0"> </iframe> Satellite Reign is a real-time, class-based strategy game. You control a team of four agents, each with distinct and unique abilities, collectively battling for control of a fully simulated, living cyberpunk city. The game world is designed to facilitate emergent gameplay, giving you the tools and freedom to play how you want to play, so you can create strategies and scenarios that not even we had anticipated! Customize your tea
  14. Eurogamer has just published an article-style interview with Chris Avellone based on a Q&A with him they had at Rezzed. A few quotable snippets on Aliens: Crucible, given many here still mourn the project's cancellation: Also deals with Dwarves, Project North Carolina, the future of the company, publishers' interest in old-school RPGs and all the usual Avellonian stuff.
  15. Hello. Remember this? Support the movie! http://www.escapistmagazine.com/news/view/123478-Update-Chicks-Dark-Dungeons-Film-Seeks-Kickstarter-Cash
  16. I was one of the origninal pledgers way back when but I really haven't paid attention since. Half because I don't want any spoilage, other half because I am lazy and I have other things going on in my life. What I want to know is has there been anything I have needed to do to make sure I get my copy of Project Eternity when it is released or has there been anything I have needed to particpate in to get everything I need to? Thanks!
  17. In tabletop RPG news: Freeport: the City of Adventure for Pathfinder: just passed it's goal of $50K. Achtung! for Call of Cthulhu: currently at 1,513% of goal! Throne of Night for Pathfinder: at 60% of goal. Wicked Fantasy for Pathfinder: succeeded at 933%. The Guide to Glorantha: succeeded at 714%. Nice to see the hobby is alive and well.
  18. In the spirit of Chris' crazy video, I think all of us making pledges should snap a photo giving a silly thumbs up for the project.
  19. Chris Avellone Got to tear into Arcanum today in the first of our Let’s Play videos – for all the supporters that were willing to pitch in to see the gameplay footage, . I wanted thank everyone that were willing to up their donation to make it happen, and I also wanted to thank RPG Codex for sending me a copy of Arcanum in the first place from GOG.com. Currently I’m playing it without any fan patches, I want to play the release version. Part of me wants to contrast and compare if I do a second modded version (probably doing a tech-focused run). If that ends up being problematic, I’
  20. I ran across this article on PC gamer where Monaco designer Andy Schatz explains: Correct me if I'm wrong, but doesn't content that can be created scale with development funds available? I mean, you can get a price quote for remodeling your home that includes a room by room breakdown. How many rooms you ultimately get remodeled would depend on how much is coming in that tax return. I'm just curious where this guy's all-or-nothing ideology is coming from...
  21. I mentioned in the P.E. Kickstarter threads that my husband is an artist and crafter RL, at what you'd call a 'Master' level. I think I should back that boast up... This is a custom made 5-Bottle winechest with an infinity celtic knot on the top. I wanted to show off his amazing work to y'all... BTW - these are hand-made to order and Yes, you can buy one if you're interested by PMing me... Also if anyone at Obsidian wants to buy one with a company logo engraved, you're welcome to PM me too. :D
  22. I backed with $10. I expect you guys to do the same
  23. I had read from a couple developers that previously, any money collected from kickstarter donations not spent by the end of the fiscal year are considered 'profits' from a taxation standpoint (in the States at least) and as such is treated as taxible buisness income. I had also heard some rumblings that in Washington they were considering passing legislation to treat crowdsource funding as a sort of investment, and give exclusions to such taxation until actual sales/services are rendered. As it applies to PE, will that force to 'frontload' a lot of the dev work in the 1st year to avoid
  24. So my apologies if this has already been addressed, but I did a search and didn't see any relevant results. So my question: -Are in-game pets, to include the Kickstarter pet, going to be functional/useful, or just aesthetic? -Is the KS pet a unique item, or will there be other pets that can be gained in the course of the game?
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