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Stash Error
TangleRoots86 posted a question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Playing an adventure offline for 2 days yielded a few hundred items in my stash. (It didn't offer/force me to remove cards.) attempting to empty the stash causes the game to stick on the first card. Each subsequent click seems to click the card I attempted to remove from the stash, not allowing me to remove the cards. At this stage I have 1000+ cards in my stash, and I'm forced to disconnect after each scenario. Annoying. -
failed to load dx9
florianx2012 posted a topic in South Park: The Stick of Truth: General Discussion
Hi , then i launch the game i have the error " failed to load dx9" and i can't played i have bought the game 3 days ago i dont know what to do !? i have actualy windows 10 and directx12, i have already try to reinstall the game ,check the cache , reinstall directx9 , check my windows update , install direct into the game folder change the compatibility to windows xp but the error is always there! I need some help please ! and sorry for my bad language!-
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I have a big problem, and I think I know how to solve it but I have too much anxiety to follow through without inquiring here first about potential disappointments. Last weekend I bought this game from Fry's Electronics because I wanted to feel special owning the physical game box even though there's nothing in it except the DVD and a single document which I presume are only for installation purposes. I come home, pop in the disk drive of my Dell XPS L521X and... nothing. I then spend several hours trying to properly re-calibrate and eventually reinstall the 'MAT****A DVDRWBD UJ167' device, but to no avail. Fortunately though the document does contain a PoE 'Steam Key' which I am confident would be exclusive to my copy of the game, however before I proceed to register on Steam (which is a drag tbh).. a) Is it as simple as creating a Steam account, entering the key, then downloading and installing the game through the client? b) If I do install this way, will I be required to launch Steam with the game like Battle.net or something? c) I'm assuming I bought the 'Hero's Edition' equivalent ($30) since all it says is 'Pillars of Eternity' on the box, but could there be any gameplay-related features I'd be missing by changing installation methods? I'm 25 years old. Thanks in advance for replies
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Description: Entering Endless Path Level 8 through cellar throws error and shows a log's file location. Steps to Reproduce the Issue: Party: 5 characters, 1 in Great Adventure. Location: Stronghold. Actions: Removed all guardians from defense. Moved to another location and got back. Then killed 2 my guardians, because they was aggressive after stronghold defense. Hired 8 guardians. Maked a Quick Save. Tried to move into Endless Path Level 8. Important Files: Savegames https://drive.google.com/file/d/0B7NVKrNB_ct3NFBQWEZQSGI3QUk/view?usp=sharing Output Log https://drive.google.com/file/d/0B7NVKrNB_ct3eHJXMFRwdEZOMGs/view?usp=sharing Log From Error Popup https://drive.google.com/file/d/0B7NVKrNB_ct3WkxpejBrR3R3ZDQ/view?usp=sharing System Specs DxDiag.txt
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When I start the game in steam, I can only click in "New Game". Options two and three stay loading and, during the game, I cannot save game. Please help. O.S: Windows 8.1 Intel i7 4700MQ 2,40 ghz Graphics: Nvidia 740M 1 ghz RAM 4 gb I have tried even updating to new beta 1.04, but still nothing. I have verified cache, unchecked Steam Cloud, but nothing, I cannot save games.
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Description: I have a progress just until the Gilded Vale map, but I cannot enter Gilded Vale because the game crashes after the load screen. I tried reinstalling but didn't work. Also, I played until that point with 3 different characters and each time encountered the same problem. I was thinking the problem is caused by my system(being 32 bit). In the 1.4 beta patch notes I saw this problem being mentioned as "fixed" so I gave the beta a try. However, the patch didn't solve it either. Output log and system specs are attached. It doesn't let me attach the saved game saying, "You aren't permitted to upload this kind of file" Thanks. DxDiag.txt output_log.txt
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Hi, I have a problem which entirely is preventing me from playing. After a few minutes of playing I can't save game (quick save, normal, auto save - nothing works), and then when I transition to another location I see loading screen for a few seconds and then it is only black screen with mouse and game stop responding. From very beginning I didn't play longer than 5 minutes. I have laptop: Win 8.1 64bit, i7-4700HQ, geforce GTX 870m, 16GB RAM I tried a few solutions like a http://forums.obsidian.net/topic/73912-save-game-fix/ or http://forums.obsidian.net/topic/71813-game-crash/page-4?do=findComment&comment=1601849, nothing helps. There is an one among many of crash reports here: Version=1 EventType=AppHangB1 EventTime=130727013111626410 ReportType=3 Consent=1 UploadTime=130727013210906593 ReportIdentifier=d8a9e2fa-db79-11e4-8292-54271ebe1755 IntegratorReportIdentifier=d8a9e2fb-db79-11e4-8292-54271ebe1755 WOW64=1 NsAppName=PillarsOfEternity.exe Response.BucketId=36547a5e733b969b833830d73680d080 Response.BucketTable=5 Response.LegacyBucketId=94713732777 Response.type=4 Sig[0].Name=Nazwa aplikacji Sig[0].Value=PillarsOfEternity.exe Sig[1].Name=Wersja aplikacji Sig[1].Value=1.0.0.526 Sig[2].Name=Sygnatura czasowa aplikacji Sig[2].Value=54931539 Sig[3].Name=Podpis zawieszenia Sig[3].Value=367a Sig[4].Name=Typ zawieszenia Sig[4].Value=134217728 DynamicSig[1].Name=Wersja systemu operacyjnego DynamicSig[1].Value=6.3.9600.2.0.0.768.101 DynamicSig[2].Name=Identyfikator ustawień regionalnych DynamicSig[2].Value=1045 DynamicSig[22].Name=Dodatkowy podpis zawieszenia 1 DynamicSig[22].Value=367a48f188e7f18dc5abeccd02892a1e DynamicSig[23].Name=Dodatkowy podpis zawieszenia 2 DynamicSig[23].Value=dcec DynamicSig[24].Name=Dodatkowy podpis zawieszenia 3 DynamicSig[24].Value=dcec7049379ba907c3f7b5feed521e50 DynamicSig[25].Name=Dodatkowy podpis zawieszenia 4 DynamicSig[25].Value=367a DynamicSig[26].Name=Dodatkowy podpis zawieszenia 5 DynamicSig[26].Value=367a48f188e7f18dc5abeccd02892a1e DynamicSig[27].Name=Dodatkowy podpis zawieszenia 6 DynamicSig[27].Value=dcec DynamicSig[28].Name=Dodatkowy podpis zawieszenia 7 DynamicSig[28].Value=dcec7049379ba907c3f7b5feed521e50 UI[3]=Program Pillars of Eternity nie odpowiada. UI[4]=Jeśli zamkniesz program, możesz utracić informacje. UI[5]=Zamknij program UI[6]=Zamknij program UI[7]=Zamknij program LoadedModule[0]=D:\gry\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity.exe LoadedModule[1]=C:\Windows\SYSTEM32\ntdll.dll LoadedModule[2]=C:\Windows\SYSTEM32\KERNEL32.DLL LoadedModule[3]=C:\Windows\SYSTEM32\KERNELBASE.dll LoadedModule[4]=C:\Windows\SYSTEM32\HID.DLL LoadedModule[5]=C:\Windows\SYSTEM32\WS2_32.dll LoadedModule[6]=C:\Windows\SYSTEM32\USER32.dll LoadedModule[7]=C:\Windows\SYSTEM32\VERSION.dll LoadedModule[8]=C:\Windows\SYSTEM32\ole32.dll LoadedModule[9]=C:\Windows\SYSTEM32\SHLWAPI.dll LoadedModule[10]=C:\Windows\SYSTEM32\ADVAPI32.dll LoadedModule[11]=C:\Windows\SYSTEM32\GDI32.dll LoadedModule[12]=C:\Windows\SYSTEM32\SHELL32.dll LoadedModule[13]=C:\Windows\SYSTEM32\OPENGL32.dll LoadedModule[14]=C:\Windows\SYSTEM32\WINMM.dll LoadedModule[15]=C:\Windows\SYSTEM32\OLEAUT32.dll LoadedModule[16]=C:\Windows\SYSTEM32\MSACM32.dll LoadedModule[17]=C:\Windows\SYSTEM32\IMM32.dll LoadedModule[18]=C:\Windows\SYSTEM32\DNSAPI.dll LoadedModule[19]=C:\Windows\SYSTEM32\IPHLPAPI.DLL LoadedModule[20]=C:\Windows\SYSTEM32\WINHTTP.dll LoadedModule[21]=C:\Windows\SYSTEM32\msvcrt.dll LoadedModule[22]=C:\Windows\SYSTEM32\NSI.dll LoadedModule[23]=C:\Windows\SYSTEM32\RPCRT4.dll LoadedModule[24]=C:\Windows\SYSTEM32\combase.dll LoadedModule[25]=C:\Windows\SYSTEM32\sechost.dll LoadedModule[26]=C:\Windows\SYSTEM32\GLU32.dll LoadedModule[27]=C:\Windows\SYSTEM32\DDRAW.dll LoadedModule[28]=C:\Windows\SYSTEM32\WINMMBASE.dll LoadedModule[29]=C:\Windows\SYSTEM32\MSCTF.dll LoadedModule[30]=C:\Windows\SYSTEM32\WINNSI.DLL LoadedModule[31]=C:\Windows\SYSTEM32\SspiCli.dll LoadedModule[32]=C:\Windows\SYSTEM32\DCIMAN32.dll LoadedModule[33]=C:\Windows\SYSTEM32\cfgmgr32.dll LoadedModule[34]=C:\Windows\SYSTEM32\DEVOBJ.dll LoadedModule[35]=C:\Windows\SYSTEM32\CRYPTBASE.dll LoadedModule[36]=C:\Windows\SYSTEM32\bcryptPrimitives.dll LoadedModule[37]=D:\gry\Steam\gameoverlayrenderer.dll LoadedModule[38]=C:\Windows\SYSTEM32\psapi.dll LoadedModule[39]=D:\gry\Steam\steamclient.dll LoadedModule[40]=C:\Windows\SYSTEM32\CRYPT32.dll LoadedModule[41]=C:\Windows\SYSTEM32\imagehlp.dll LoadedModule[42]=C:\Windows\SYSTEM32\SETUPAPI.dll LoadedModule[43]=D:\gry\Steam\tier0_s.dll LoadedModule[44]=D:\gry\Steam\vstdlib_s.dll LoadedModule[45]=C:\Windows\SYSTEM32\Secur32.dll LoadedModule[46]=C:\Windows\SYSTEM32\MSASN1.dll LoadedModule[47]=C:\Windows\SYSTEM32\shcore.dll LoadedModule[48]=D:\gry\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Mono\mono.dll LoadedModule[49]=C:\Windows\SYSTEM32\MSWSOCK.dll LoadedModule[50]=C:\Windows\SYSTEM32\kernel.appcore.dll LoadedModule[51]=C:\Windows\system32\uxtheme.dll LoadedModule[52]=C:\Windows\system32\dwmapi.dll LoadedModule[53]=C:\Program Files\WIDCOMM\Bluetooth Software\SysWOW64\BtMmHook.dll LoadedModule[54]=C:\Windows\SYSTEM32\d3d9.dll LoadedModule[55]=C:\Windows\system32\nvspcap.dll LoadedModule[56]=C:\Windows\SYSTEM32\nvd3dum.dll LoadedModule[57]=C:\Windows\system32\powrprof.dll LoadedModule[58]=C:\Windows\SYSTEM32\MMDevAPI.DLL LoadedModule[59]=C:\Windows\SYSTEM32\wdmaud.drv LoadedModule[60]=C:\Windows\SYSTEM32\ksuser.dll LoadedModule[61]=C:\Windows\SYSTEM32\AVRT.dll LoadedModule[62]=C:\Windows\SYSTEM32\AUDIOSES.DLL LoadedModule[63]=C:\Windows\SYSTEM32\msacm32.drv LoadedModule[64]=C:\Windows\SYSTEM32\midimap.dll LoadedModule[65]=C:\Windows\SYSTEM32\dsound.dll LoadedModule[66]=C:\Windows\SYSTEM32\clbcatq.dll LoadedModule[67]=C:\Windows\SYSTEM32\xinput1_3.dll LoadedModule[68]=C:\Windows\SYSTEM32\CRYPTSP.dll LoadedModule[69]=C:\Windows\system32\rsaenh.dll LoadedModule[70]=C:\Windows\SYSTEM32\bcrypt.dll LoadedModule[71]=C:\Windows\SYSTEM32\profapi.dll LoadedModule[72]=D:\gry\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Plugins\CSteamworks.dll LoadedModule[73]=D:\gry\Steam\steamapps\common\Pillars of Eternity\steam_api.dll LoadedModule[74]=C:\Windows\SYSTEM32\ntmarta.dll LoadedModule[75]=D:\gry\Steam\steam.dll LoadedModule[76]=D:\gry\Steam\Steam2.dll LoadedModule[77]=D:\gry\Steam\DbgHelp.dll LoadedModule[78]=D:\gry\Steam\CSERHelper.dll LoadedModule[79]=C:\Windows\SYSTEM32\mscms.dll LoadedModule[80]=C:\Windows\SYSTEM32\USERENV.dll LoadedModule[81]=C:\Windows\SYSTEM32\icm32.dll LoadedModule[82]=D:\gry\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Plugins\ShroudUnityPlugin.dll LoadedModule[83]=C:\Windows\SYSTEM32\MSVCP100.dll LoadedModule[84]=C:\Windows\SYSTEM32\MSVCR100.dll LoadedModule[85]=C:\Windows\SYSTEM32\dhcpcsvc6.DLL LoadedModule[86]=C:\Windows\SYSTEM32\dhcpcsvc.DLL State[0].Key=Transport.DoneStage1 State[0].Value=1 FriendlyEventName=Nie odpowiada i został zamknięty ConsentKey=AppHangXProcB1 AppName=Pillars of Eternity AppPath=D:\gry\Steam\SteamApps\common\Pillars of Eternity\PillarsOfEternity.exe ReportDescription=Problem spowodował, że ten program przerwał interakcję z systemem Windows. NsPartner=windows NsGroup=windows8 ApplicationIdentity=DBDDB575CFF034CDA83BE08F12F4A5E2
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Crash report
Mister Man posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
(Not sure if this is the right forum page but...) Hi, I'm loving the game even if my computer goes blue screen of death or even just freezes up 1 out of 3 times i play. The issue seems to occur mostly in the character select screen but has it also happen in game at various points. This of course can be due to my computer specs but as fare as i can tell it lives up to your requirements. Is it a known issue or am i just doomed? I would also like to know if it looks like my hardware is up to par? Or if there a conflict with the game? System Specs: Summary Operating System Windows 7 Ultimate 64-bit SP1 CPU Intel Core i7 2600 @ 3.40GHz 38 °C Sandy Bridge 32nm Technology RAM 8,00GB Dual-Channel DDR3 @ 665MHz (9-9-9-24) Motherboard Dell Inc. 0Y2MRG (CPU 1) 30 °C Graphics S24D340 (1920x1080@60Hz) 3071MB NVIDIA GeForce GTX 550 Ti (Undefined) 34 °C Storage 465GB Seagate ST3500413AS (SATA) 31 °C Optical Drives PLDS DVD+-RW DH-16ABS Audio Realtek High Definition Audio Computer type: Desktop .NET Frameworks installed v4.5 Full v4.5 Client v3.5 SP1 v3.0 SP2 v2.0 SP2 Internet Explorer Version 11.0.9600.17691 PowerShell Version 2.0 Java Java Runtime Environment Version 7.0 Update 71 Build 14- 1 reply
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- crash
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Hello guys, i have a problem, altough i searched trough the whole forum, i don't saw the same problem as mine. So, after I reinstall the game several times (crashes,bugs <-NOT THESE ARE THE PROBLEM) and installed the restored content mod + the extra planet (the newest version of the mod). But I needed to restart the game. Befor the mod, I reached Nar Shaddaa (Paragus>Telos>Dantoinee>Nar Shaddaa). So the situation is: i've used a trainer to boost my process till i reach the same place in the game (i know it's a shame, but i restarted the game twice, because the save files were wrong), and now, i'm after Miras mission, to open the sealed gate to let in the main character to VisQuis base. But! After Mira switch to my carachter, i cant kill anybody in the game. It's like their (opponents) statusbar are freezed, i can hit them and i see the points of the hit, but i dont damage them. Another thing is, when i trick the Ubese soldiers, and ran to the direction of the pit door, i see a "vision", Then a loading screen. Then I need to choose a party selection, and kill some Duros,Hk and Gands. But, when a start to walk, the whole map is balck, i dont see anything. Every door are sealed, and not even openable (i dont see the open icon). Im stuck on the main place (Refugee landing pad) on Nar Shaddaa. So I ask for help, because the last thing, what i want to do, is to start the game again. Any advice? Another info Active mods: TSLRCM M4-78EP Patched The Ebon Hawk - HDTP and some mods from the "compatible mods" list like: NPC overhaul mod Ps.: I upload the copy of the trainer, what i've used, and a copy of my save files. (trainer) (saves)
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Hello, game working very well - but only in less levels than Goto's yacht. After (and in) this level game keeps falling (crashing) without useful information about problem. I can moving, I can fighting - I can all... But Game can fall... (anytime) Windows 7 Home Premium; AMD_64; Nvidia; double core Name of faulting application: swkotor2.exe, verze: 2.1.0.0, time mark: 0x00000000 Name of faulting module: nvoglv32.DLL, verze: 9.18.13.783, time mrak: 0x510a1d9a Exception code: 0xc0000005 Shift of error: 0x008df0c6 ID of faulting process: 0x14c4 Start time of of faulting application: 0x01cf6c8b9164f3c0 Path of of faulting application: C:\Program Files\Star Wars II\swkotor2.exe Path of faulting module: C:\Windows\system32\nvoglv32.DLL ID message: 36584e90-d87f-11e3-b3a5-aa8faf6a4817 Thank you!
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DLC problem(s) [Steam/PC]
Søvei posted a question in South Park: Technical Support (Spoiler Warning!)
I am curious if anyone else had this problem, I bought South Park: Stick of Truth (The Grand Wizard Edition for PC), I did everything it told me to do and still no DLC. I uninstalled and reinstalled, nothing. I did verify the game, I did everything I could and still nothing. :c Can someone please help me? Here's an example of what it looks like: It's registered but not listed/classified, it's confusing- yes, but I'm sure I'm not the only one having this problem. Someone please help. :c - Søvei (Who should I contact? Or maybe they should make a patch to fix this? Release the DLC in the store?)- 2 replies
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- DLC Ultimate Fellowship pack
- DLC
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Win 7, Steam, Digital Download I am now on my fifth play through. In every one so far, either the 'Mouse-Tik' or 'Shoe' Chinpokomon has randomly decided not to be there. This makes it impossible to complete both the, 'Chinpokolypse' and the 'More Popular Than John Lennon' achievements. Reloading, and going back to old saves does NOT fix the problem. I read somewhere that this issue was believed to be caused by using the fast warp. So this time through, I didn't warp at all. It still happened. This time it was the shoe again. Is there a way to prevent this? Is there a way to fix it? Can I force it to pop-up somehow? I have saved the check point, and backed it up. It is saved at the tower, where the shoe normally is. This is very irritating!
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Unable to Create Direct3D
JiberJuber posted a question in South Park: Technical Support (Spoiler Warning!)
I recently bought South Park the Stick of Truth for Steam, when I first launched the game and it was fine. But when I launched it a second time, it tried to create Direct3D again. Can people please tell me how to fix this or if this is a bug that needs to be patched. -
Hello! I was hoping someone might have any information that can get my copy of the game to work. I recently sold my xbox and upgraded to the one but realy wanted to play the game So I installed windows xp (i know just had an old key lying around) onto a macbook pro and am having issues getting the DX9 DLL files to register as being found. ; Win32 engine defaults configuration file [Engine.Render] default_brightness = 0.138000 default_contrast = 0.946001 default_gamma = 2.2 default_contrast_range_low = 0.09 full_screen = 1 full_screen_width = 0 ; 0 -> desktop width full_screen_height = 0 ; 0 -> desktop height window_width = 1280 window_height = 720 adapter = -1 ; -1 -> primary shadow_quality = 2 ; 0:25%, 1:50%, 2:100%, 3:200%, 4:300%, 5:400%, 6:800% msaa = 1 support_aspect_ratio_4_3 = true support_aspect_ratio_16_10 = true support_aspect_ratio_custom = true default_display_conversion = box ; box|stretch|crop dist_fade_duration = 0.5 ; time it takes for something to fade once the range is reached dist_fade_in_range = 40.0 ; distance from camera that the object will begin to fade back in at. dist_fade_out_range = 45.0 ; distance from camera that the object will begin to fade out at. s3d_ar_multiplier = 1.3 ; aspect ratio multplier used to adjust the culling frustum for 3D. use_directx_11 = true ; false=DX9, true=DX11 [Engine.Audio] enabled = 1 enable_communication = 1 [Engine.Physics] ragdolls_enabled = 1 [Engine.Input] preferred_device = gamepad [Game.Default] project_name = Onyx npc_chatter_cooldown = 3.0 creature_chatter_cooldown = 4.0 This is the engine data. It looks as if it is trying to use DX11, which I don't even think is installed and ingoring the DX9 files. I've been away from windows for too long to start messing with that so I was wondering if anyone had any idea of what I could do in order to get this game to run properly on XP running on parallels on a mac. Many thanks if anyone has any idea!
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Just watched the latest gameplay footage from the Trailer and im shocked nobody seem to notice this: Attack Spells direct targeting an npc look like they go through characters without any noticeable "impact" animation, it looks like the "projectile" just vanishes inside or even under the target. End. Horrible. Really horrible... Please fix that. In the moment the "projectile" hits the target there needs to be an impact animation. BG2 at least had it. Same concern about physical hits, not every taken hit needs to have a shaking impact reaction on the character, but sometimes there should be, like in BG2, at the very least i would wish you add some "bloodspill" when a character gets hit by a physical attack like...something happened. Thanks for reading, suggesting or planning.
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Hi there. This is my issue with the following game. I Can't Play the Star Wars KOTOR 2 properly because the game crashes after running it, more precisely when after the character creation, I press Start button. After the intro of story The system just says that an error has occured but nothing else, and sometimes just crash without error window. I can hear some sound at start but can't see anything, then the screen turns green with yellow weird pixelated colors and a lagged or stucked repetitive sound (seems). Then I press enter and the game closes (some times without error message). What can I do to fix this issue? Thank you. ------------------ System Information ------------------ Time of this report: 7/21/2012, 23:12:15 Machine name: HOGAR-48EFD63A8 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.100216-2016) Language: Spanish (Regional Setting: Spanish) System Manufacturer: Dell Inc. System Model: MXC062 BIOS: Phoenix ROM BIOS PLUS Version 1.10 A08 Processor: Intel® Core2 CPU T5600 @ 1.83GHz (2 CPUs) Memory: 2038MB RAM Page File: 630MB used, 2778MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------------ --------------- Display Devices --------------- Card name: Mobile Intel® 945GM Express Chipset Family Manufacturer: Intel Corporation Chip type: Intel® Calistoga Graphics Controller DxDiag.txt