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Found 244 results

  1. Once I install a mod I cannot Esc out of the menu. this forces me to AltF4 to close the game, very frustrating. please fix.
  2. Every time Nyoka appears on the screen for any length of time, my game crashes. Simple as that. I have no clue how the hell to fix it, and I was wondering if anyone else has the same problem.
  3. I'm currently playing the Xbox game pass version however when approaching the building with the scientists if I enter within a certain radius of the building the game just automatically closes. No error messages etc. If anyone has any ideas please let me know thanks. Specfications: AMD 1600x 3.9GHz 3000Mhz Corsair 8GBx2 650W PSU Samsung M.2 SSD 970 1TB Hard drive Asus GTX 1070 Settings: V-sync on FPS cap on 60 Graphics on very high
  4. entering through the door to chairmen Rockwell causes the game to crash. i've tried 3 times walkng into the room. i don't want to have kill Rockwell and the accompanying guards to progress with the story.
  5. Game crashes every time I holographic uncloak into the final (I think) room with HHC Chairman, camera, and two bots.
  6. PC via Xbox (Beta) app. Game crashes in the middle of Fallbrook. I suspect it is because I never introduced myself to Catherine Malin even though I progressed passed stage one in the quest "Errors Unseen," which expects you to talk to her (I did so by stealing her access card from her and using her computer without her noticing, and never speaking to her.) Please let me know if you would like logs or a video of the bug. EDIT: and just like that, with no changes at all and despite happening 5 times in a row, the bug has stopped.
  7. Hello, during the final mission of the game, after you've made it into the Prison, I crash after I unlock the door into the chairmans office or interview room what it looks like, I hear the un-disguise sound go away, and the game hard crashes to desktop every time. I'm running Windows 10, AMD Ryzen 5 1400 OC'd Geforce GTX 1060 16 Gigs of ram Event viewer lists the following errors: svchost (9496,R,98) TILEREPOSITORYS-1-5-18: Error -1023 (0xfffffc01) occurred while opening logfile C:\WINDOWS\system32\config\systemprofile\AppData\Local\TileDataLayer\Database\EDB.log. Update: I found this info: Fatal error! Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000748 0x00007ff68ee7c750 IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68da75ea7 IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68da74a1b IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68ed3f9b3 IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68ed2895d IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68f2dab8a IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68dffa85a IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68dffa963 IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68e0017c9 IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68f2eef7f IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68f2f5287 IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68f0085ac IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68ef42e27 IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68d8047fc IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68d80a2c0 IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68d80a34a IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68d812cef IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff68fb61a26 IndianaEpicGameStore-Win64-Shipping.exe!UnknownFunction [] 0x00007ff8e37f7bd4 KERNEL32.DLL!UnknownFunction [] 0x00007ff8e554ced1 ntdll.dll!UnknownFunction []
  8. So, i am on the mission , she needs some time to think. after returning from a quick trip of world, the game shuts down after entering Amber Heights and walking a few steps in either direction. No error message or anything, it just shuts down. I tried updating my drivers since i was a version behind, but that didn't work. I am completely stuck on this quest as i can't continue. Update: After doing a lot of other quests i went back, and it didn't happen. so i guess it's at random times?
  9. Playing the Xbox Game Pass version on PC. I just finished part of the Comes Now the Power questline at the Geothermal Power Plant and need to exit to Emerald Vale Region to continue the quest at Botanical Lab. Every time I start the transition, the game just crashes - no error message, nothing left in Event Viewer. I have one other earlier manual save before making the big decision, but the game also crashes at the same place. I cannot exit Geothermal Power Plant anymore
  10. Hello! i have Windows 10 Pro, intel core i5, 8GB RAM, AMD Radeon RX570. I have bought official release of Outer Worlds on EpicGames store, and am experiencing crashes every 20-25 minutes while in game, sometimes bugs are constant (after going to a location the game immediately crashes, and i must get there by quest). The first time it happened in Emerald Vale when going to it from the Energy plant. The shutdown does not have any signs or error messages, the game just turns off and that`s all, I`ve changed graphic settings including setting everything to lowest quality and setting 30 fps max, but it won`t work. Does anyone know how to treat this (or at least where to collect logs so i may search for a broken component in my OS if that`s the problem)? All other apps were stopped during gameplay, Windows Defender was shut down and some silent apps were force closed with taskmgr.
  11. Description: Prior to today game would occasionally CTD when transitioning between areas. Previously, I would be able to anticipate when this was going to happen as there would be micro-freezes during conversation and combat. Exiting and reloading the last save seemed to handle this issue. After the random encounter in the Narrows where you fight with some undead and get the griffin blade and attempt to leave the area I get a CTD if attempting to leave the city. Traveling to another location in the city loads but attempts to leave the city are now met with more CTD and I am currently unable to progress in the game. Save games from before and after crashing have been emailed. Steps to Reproduce the Issue: I repeated the steps above (leave city from Narrows and leave city from other locations) a half dozen times to ensure that the error was reproducible. crash.dmp error.log output_log.txt Skoljorn DxDiag 9-3-2019.txt
  12. On island south from TIkawara there is a WAel sanctuary with high level mage weapon. When I try to leave the dungeon game crashes (4 times already) and gives me crash report which i attach. This is my only save file after many hours spent on playing. Can GameDeV help me with this problem? Also on my computer setup (i can play witcher 3 ultra high details easy) i have whole range of POE2 crashes on top with unexpected computer reboot. All problems are solved when I turn of every GFX and what observed is that lightining is breaking up whole game... Nice optimizaiton. output_log.txt error.log crash.dmp
  13. Dear Obsidian, I'm playing addon Beast of Winter on my Mac and got a crash when fight with Soul Collector (when he beat my character). Even if I kill him without touching me next Soul Collector wil touch and game crash. Path to reproduce: Go to teleport on top from the character Start fight When Soul Collector beat character the game will crash I add save game and crash dump for you (save is large, add it by url) https://drive.google.com/file/d/1zQSVntZgoH09ya4SyeQyxCdl3Jrh-cII/view?usp=sharing I would be glad if you help me to resolve or give me any suggestion how to fix. P.s. I spent 70 hours for the game. This is the best RPG I have ever played after Fallout 2. Hope you will create 3 part crash_dump_pillars.txt
  14. Hi there, The game crashed. I attached the crash logs, I attached a screen shot of exactly where I was located on the map when the crash was encountered. I have a screenshot, the crash dmp, the error log and the output log, I attached them to this email. I attached output from the windows system info utility, the game logs, the dmp file, a screenshot of my location and will be happy to provide any details if they are needed I love your games! game_crash804pm6142019.zip
  15. Hi, I purchased this game on a sale last year and only started playing this now. It keeps hanging then eventually gives a "Pillars of Eternity is not responding" message. Here are the screenshots for the hanging and the error message: https://imgur.com/a/MCxZMKK It seems to happen every time a new "area" or "event" is triggered while exploring the local map. Things i tried before posting: 1. Verified Game Files 2. Set Power plan to high performance 3. lowered graphics 4. gave admin permissions to .exe What's happening? Attached are the output and the dxdiag log output_log.txt DxDiag.txt
  16. Hi, i've just bought the game, and I really love it, but after the caravan level (A moment's respite) it keeps freezing and then crashes. How can I solve this issue? Edit: I tried to restart the game, but doesn't work and gives me a message of error. It also says to send a folder to the developers. crash.dmp error.log output_log.txt report.ini
  17. Upon loading, trying to manage constantines equipment or level him up will cause a game crash. I noticed this is repeatable and seemed to occur after fitting him out with his current helmet/armor. files have been emailed to support.
  18. Recently reinstalled POE and it worked fine for awhile. Now whenever I try to load a game the screen goes black with just the gauntlet mouse icon. If I try to start a new game, it goes into the starting loading screen and then kicks me back to the main menu. Any solutions to this? Win 10, Geoforce gtx 1070
  19. I've been having a issue for the past couple days where if I try to load a saved game it will crash and tell me "The game crashed. The crash report folder named "2019-05-11_081110" next to game executable." I recently purchased the game and I've been enjoying it. So it'd be great if someone could tell me how to fix this ASAP. Thank you.
  20. Game freezes or crashes shortly after Rymrgand smashes the ground with his axe upon refusing to serve him. I don't know what happens after that because after the camera follows the purple fracturing effect, the screen either freezes or the game crashes. I've attached the crash log. The screen freeze is similar to that of the Fort Deadlight bug. 2018-08-06_184944.zip
  21. MacOS 10.12.6 Intel HD Graphics 4000 1536 MB 16 GB 1600 MHz DDR3 2.6 GHz Intel Core i7 Savegame is too big to upload and won't compress. I uploaded it here: http://ennui.org/autosave_2.savegame I had cleared out the grubs and told the dude in the corner to get out of there before i headed to the light.
  22. CONSTANT RANDOM CRASHES -- An Unplayable Game Hello Obsidian. I am revising this post because the "bug" I originally wrote about is much, much worse than I originally thought. I am getting constant random crashes. They occur 100% of the time. They make the game completely unplayable. If the opening PoE1 recap isn't skipped, the game will freeze/crash before the introduction cinematic (narrated by Eder) can play. If I skip the recap, the intro movie plays (Deadfire has not yet crashed mid-intro) and the first area--the In Between--loads and the game appears playable and stable. However it will always freeze/crash before the Watcher/Soul character makes it all the way to the Adra Pillar at the far right of the screen. Often the audio will cut-out, or seem to, a few moments prior to the freeze/crash. Exactly one time an audio line played to the end after the game froze, however. I have attempted everything I can possibly do on my end to diagnose and/or workaround the problem, including but not limited to: Windows compatibility mode (Win7, Win8, even WinXP) settings. Administrator privileges off/on. Countless possible Deadfire configurations--windowed, fullscreen, every quality preset, every available resolution, multiple vfx enabled/disabled combination. The gamut. Steam did, of course, verify the integrity of the game cache. I also redownloaded the game, multiple times, after manually purging it from my system (not a fun thing to do when you suffer from bandwidth caps) Oh, and I've also tried running the game off of an SSD, off an HDD, from the default Steam install directory and from a unique Steam install directory. I was able to get the game to run off of an old laptop, with an integrated GPU, albeit very poorly (10fps are far from optimal; combat is impossible) that doesn't even come close to the minimum recommended specs... but it doesn't crash. Using Steam cloud saves to load saves from the laptop to my PC (in the starting island, the world map and inside the cave) and... you guessed it, Deadfire still crashes on me, usually a few seconds after loading up the area. Sometimes I have time to move my party, but the game usually crashes before anyone can make a it a half-dozen steps. To be perfectly honest, I've been a PC gamer for a very long time and I haven't had this much trouble with a game since I bought a copy of Daikatana out a bargain bin for $0.99, and that game was quickly re-purposed into a Frisbee. My PC specs are as follows: 3.55ghz quad-core i5 CPU 16gb memory 2gb HD6870 GPU Windows 10 x64 (Note that this is a PC that ran Pillars of Eternity perfectly. And also note, as I've proved, that Deadfire is capable of running on a toaster.) My working theory is that this may be a compatibility problem between whichever version of Unity Deadfire is using and my GPU drivers, but only because ATI drivers are typically the cause of my headaches (whenever I upgrade, I'm going nVidia and never touching ATI again). But at the same time, the game does load and appear to render properly, so I have no idea. No ideas, just lots of frustration. Output file retrieved after recap crash: https://drive.google.com/file/d/13RPzhDTiaT_MdV-IeoeAOz8yzT1atwjX/view?usp=sharing Output file retrieved after in-game crash: https://drive.google.com/file/d/1AxLN1f9scVlJvda2K00c7b6FeacD8GQp/view?usp=sharing .... NOTE I originally posted about this problem here, but am reposting it now because my initial assumptions about what was happening were incorrect. I will request moderators lock/delete the original thread. .... EDIT1 I am experiencing greatly improved stability after patch 1.02. I can now play the game for 20 minutes--sometimes longer--before seeing a crash! And, now, when the game crashes a window pops up informing me of the creation of the output log, which is handy. I've attached the new output log file to this post. output_log.txt
  23. Hi. So I just installed the game and right after trying to start it, I get the following error message: " Oops! The game crashed. The crash report folder named "2019-02-28_162222" next to game executable. It would be great if you'd send it to the developer of the game! " Attached to this message is a zip file with the crash.dmp, error.log and output_log.txt files. It includes the dxdiag.txt file as well with my system specs. I'd really appreciate it if I could get some guidance as to how to proceed. Thanks! 2019-02-28_162222.zip
  24. Loving the turn-based combat. I put 16hrs into yesterday!! There seems to be promblems in the Brass Citidel area. Ive had the game crash on me severals times today. Cant get in over 5mins of play time in the area. Theirs also an issue that animations during conversations freeze and you cant choose dialog options, but the space bar will make the characters say random things without knowing what they are responding to. If someone could post a Dropbox link.. Along with easy instructions I can send the error report. Or tell me what files to attach below.. Thanks
  25. The game crashed after choosing not to deal with Berath in our first conversation and watching the "furry" endgame slide. Sorry for some Russian strings in the crash log (I use English in the game, but main system language is set to Russian). Zip archive with logs and dumps attached. 2019-01-30_235852.zip
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