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Showing results for tags 'choices & consequences'.
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I was thinking about that recently, I hope there will be somekind of a Résumé, to remind us what happened in Pillars Of Eternity. Like the Voiced-Over Slides at the End of the Game, having something that tells you the Story you've experienced & where we're at now at the Beginning of Deafire. Even better if the Slides could react to your past choices & their consequences, as they did at the End of the first Game. Where, when you Import your Saved File, your Story continues, but we're exposed to some sort of a reminder about what we've done would be so freaking cool. Remin
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- Résumé
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It's not a new idea, and I'm pretty sure it has been discussed here somewhere (a search saw me return empty-handed). I've seen many discussions about how could be defined a "mature game", and people usually agree about the fact that it's not about boobies. That boobies may even actually be a sign of immaturity. There's also the question of the topics used in the game, and the morality when it comes to choose and to live by its consequences. "Being bad/evil" in many RPGs for instance, is often playing an (uninteresting and not "mature") "psychopath". I remember this question being brought b
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- morality
- quest design
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