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Showing results for tags 'bugs/glitches'.
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This happens whenever I leave base to go and gather resources of any kind. Me and my friend built our base up on the wooden fencing near the oak tree, and most of if not all of the things we've placed in our base (dew collectors, chests, lights, ect.) seem to appear at the foot of the steps that lead up into the base whenever I return from gathering items such as weed stems or acorn. The only remedy that I'm currently aware of for the issue right now is simply rejoining the lobby, and it is very annoying to have to deal with every time I want to go out and gather some resources. Update: Issue does not appear to be related solely to gathering. I turned in an upgrade chip for BURGL (The stained chip), and this issue persisted when I returned to base.
So there's 2 bugs or glitches (I don't really know what to call them) that have been bugging me for years now and have never been addressed to this day. (09/04/2020) (Won't be able to post the second glitch in this post since I've ran out file space, I'll make a new post soon) They are as follows: 1st one: His torso and face don't match in skin color, I've only seen this happening to pale elves and it happens every time I load a save file or autosave file, or when (this happens less often) I enter a different area, what fixes it is unequiping an item, doesn't matter what item it is. But I've honestly had enough of it doing over and over again every time I enter somewhere or load a save, so please fix it. Here's how it should be after applying the fix:
I have been having several issues playing Pillars of Eternity. 1) Stronghold upgrades disappearing (I have just paid to Re learn this upgrade again) hopefully it doesn't keep dissappearing 2)Putting units into formation (click on the formation but when you try to get them to arrange themselves it doesn't work) *exiting game and coming back fixes this 3) issues with the map, i.e. when I press M key for map, it shows me the current map, but when I click the map icon to show me the world map it doesn't work (have had to leave game and come back to get it to work) 4) disarming traps, but then having the game say that I triggered the trap (and it attacks me), also triggered a trap in a dungeon, upon leaving the dungeon went the same route and the trap that had already triggered attacked me again). 5) the first 3 issues seem to have occurred very shortly after I increased the game speed (to walk somewhere quickly). Don't know if this is a known issue or not. 6) when in combat, I have the game set to pause upon commencement of combat. When I click on each character and who they are suppose to attack and with what abilities, generally this works. However, in several instances (especially with melee characters like pallegina and eden) they just stand there once combat begins (despite giving them a target). Also, once the enemy a ranged character was attacking dies, quite often the character will just stand there, and not automatically begin attacking the next enemy. Both of these issues occur frequently. 7) when travelling in a group with the whole party, many times while playing with sagana, upon commencement of combat, her pet was nowhere to be found (this occurs infrequently on my main character too (who is also a ranger). You can click on their image, but they are in another room or sometimes halfway across the map. Hopefully these issues are known and a fix will be given soon. Looking to hear some feedback from obsidian on the above issues and what is being done to correct them, or what I can do to correct them if possible. thank you.