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  1. Hi, Please post whatever is on your mind that may further balance the mechanics and gameplay. You don't have to agree with mine, and a objective discussion is always welcomed. Here are 4 I can think of: 1. Remove pet collision (Quality of Life improvement) - Pets can still block the way from time to time; when the party is out-of-combat it is possible for the characters to trigger traps due to pets. Taking off pets and then putting it back on kind of defeats the purpose of having something that "passively" observes your progress. 2. Buff Constitution (Mechanics Balancing) - R
  2. The story suggests us several ideas about the soul : if it cannot leave the cycle it returns to a new body on birth or to a weak body controlled by a weak mind the soul itself is a mixture of many souls the soul itself continues over many centuries of cycles and has the feeling of a new life only because it lost all the memories of its past lifes THE AWAKENING The explosion, biawac, machine and Thaos seem to have awoken a long forgotten memory that was inside your soul. As death seems to take you, you find life rekindled inside of you - life that has a different purpose and demands answer
  3. I was playing my character as a soldier based character and I was helping out both factions, my issue is that I preferred the Knights and wanted to side even sabotage the chosen dozen (even though I ended up doing the expidition quest for them with the dud weapons). My big gripe was that I had completed the quest for the metal soilders for the knights and got the armor for the merc boss npc. the commander wanted no accociation with me because afterwards (assuming there was a secondary quest from completing the animated bronze guards) I was hanging around the chosen. I went back to see if I
  4. I still have not used a single chanter ability, I am a level 7 chanter now, even my chanter companion who is with me exploring the endless path underneath my keep is level 7, combat never last until round three. I even try and drag combat from multiple encounters into a single fight. I once hit round three, cast a summon just as combat ended. Completely useless class: Chanter. I would have had a more meaningful experience with any other class. I have no abilities to use except the chants themselves, which do very little. If you want an AoE fighting team just make 6 priests and use holy rad
  5. Guys, I've come across a chasm in the Dyrsford Ruins and the wonderful artwork description mentions that my grappling hook and rope could be used to get across; however I have no idea how to use the grapple and hook, it won't go into any of the quick slots so how do I actually use the item? It is interesting in that the item description it mentions that the limits to how you employ tools are your imagination which filled me with hope; however, I am really stuck here, any advice would be great. Many thanks in advance.
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