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Found 40 results

  1. As title says just moved from Shadow Clock location to Temple Location with Seoni through a Haste Spell. I accidentally cancelled the location effect discard a card and then it said discard 2 cards. I discarded haste and light crossbow and now I am stuck. Can't press the button on the right side and can't discard further. The remaining functions of the interface functions. Tried switching characters, still stuck. Tried dragging cards from hand to all possible locations (banish, bury, discard, recharge and numerous other random locations just in case), still stuck. Tried quitting and restarting multiple times, still stuck. Tried opening all menu options and character sheets, still stuck. Tried clicking inventory bag, blessings deck, discard pile and deck, still stuck. Tried exploring again, still stuck. Tried pressing scenario power, still stuck. Tried pressing all the options in the upper right corner, still stuck. Tried going to map view and back, still stuck. Can't figure out anything else I can do to try to unstuck. Can you help me? Edit: Was to hyped on playing, so I forfeited the campaign and started over. Really enjoy the game! 1st bug that was interrupting the game for me.
  2. I was clearing named captains from my map - Myrlefsen (more accurately, The Ironclad) is stuck. Please see the video for a detailed view of the problem. Warning: The video below contains spoilers pertaining to the map and fog of war. https://youtu.be/ceygGB62Ajs I do not believe that this is his normal location, either. [ Unrelated to Bug Report: I know he is marked as 'Unaffiliated' - I took some creative license in my video description..... but it does stand to reason that a low ranking pirate would seek to live under the Principi ]
  3. Hello Obsidian Team, I was just about to finish my first playthrough when I encountered an unfortunate bug... on one of the epilogue screens I get the option to continue but nothing happens, I am stuck on the screen. The Text on the screens says "Ships continue to disappear at the southeastern fringe of the archipelago, and stories circulate of a colony of fampyrs and guls preying on their crews." I reloaded from several different savegames and restartet the game but nothing changed. Apperently I am unable to finish the game because I never visited Splinteres Reef or did any quests there. Please help, I would really like to see what all my actions have done to Eora. Greetings, Daniela
  4. In the slides in the epilogue of the game I am stuck on one of them and cannot continue, even though the button is selected. The slide is: "Atsura sends a ship with food, aid, and a small garrison of soldiers to the unfortunate village. The leaderless tribe is all too happy to accept Rautai's generosity. They return the favor by reaching out to other far-flung tribes on behalf of their new benefactors." I believe that this is linked to the isolationist Huana village Tikawara. I chose to support the Deadfire Company. With Eothas, I chose to ask him to pity the kith , and option 3 to look after souls until animancers fix the wheel. Game can't be continued or exited without alt-F4. Bug exists even when the slide and the preceding one is not 'continued' until the dialogue has not finished. Save file is too large to be attached.
  5. Hi, as you can see the bounty ship is stuck on the island. Any suggestions how can I finish the quest somehow? My savegame is too big to upload. Thanks!
  6. Hey. Minor spoiler alert ahead on one quest in a large questline: Quest name: Overgrowth I'm on my second playthrough, trying Iron mode, which means i only have one save file. I've played about 12 hours on this playthrough. Bug: Character stuck walking on "deep water". Not able to access land. All other characters are on land. No work-around found to progress game. I'll cut straight to the case: I've now reached the quest "Overgrowth" in Cignath Mor Temple. I defied the God. I've just faught the Kraken, but one of my fighters used the skill charge, and somehow got stuck in the middle of the water (Where the Kraken stood before dying) The character can walk on the deep water, but can't go outside the deep water, to the shallow water The mouse shows an X in a circle around the character that's stuck. This is resulting in me not being able to progress my game. I can't leave the place without my whole party. I'm not allowed to use charge on friendly members (only attack..) I've added my save file in the attachments. How can i get help to solve this without starting a new game???
  7. Description: I used the spell "Spiritual Weapons" with my priest (Magran), and now they won't disappear and I cannot unequip them or exchange them for an other conjured weapon (like the one on the fiery greatsword scroll). I'm stuck with them. I tried to respec, to summon them again, nothing works. Steps to Reproduce the Issue: Use the spell "Spiritual Weapons", and <<I THINK>> return to the travel map (from a dungeon or a city to the world map). I'm not sure on this one, didn't really notice when it happened. Important Files: Save file sent by email Output Log included AND sent by email System Specs included AND sent by email Screenshots are unnecessary I think output_log.txt DxDiagAgraell.txt
  8. hi just left the engwith digsite and whakura pass has reaparied on the world map blocking my way to port maje, I cant enter whakura pass from this side so I need a way to enter this location again or to just bypass it all together, I would play through again but dont want to run into this problem again with out a viable work around in place.
  9. Hi, Yesterday I noticed for the second time that enemies can become untargetable and keep you in combat, requiring a reload. Clip of this happening: https://clips.twitch.tv/PricklyStylishWebSmoocherZ Loving the game so far; thanks! poe2diag.zip
  10. So at various points on maps I've had issues with getting my party to actually move to the location I've clicked and other times they move to a location but no longer can move out of it. I've encountered in a variety of areas in the limited time I've actually played including: The Dark cupboard, Kahanga Palace, and almost all locations in Port Maje (Especially the flooded streets). I was able to reproduce it when ever I entered an effected location. However after restarting the game from a save within 'The Dark cupboard' the collision/pathfinding seemed to be working again... -Operating System is Windows 10 -Here's some screenshots of when I encountered it in the Dark cupboard
  11. Hi guys. I have been playing SWKOTOR2 TSLRCM with party swap mod and i have gotten to telos academy second visit. What happens is when i enter the academy i am handmaiden and talk to atris like i am the exile. then i battle and atris says enough the cut scene happens where exile comes in talks to atris and atris seems to kill handmaiden. then atris runs away and i have to run after her and talk to her. However when i go to enter conversation with her dialogue does not start. I run around a bit see if i can click on atris or trigger the convo that way nothing happens and i can no longer continue with game. I have looked online alot. I have always found an answer online i have played this game many times over the years and have much experience fixing problems but i am at a dead end with this one. I have tried to uninstall party swap but that just completely breaks the game and have to start from a very early save game. thank you so much for your reply's in advance.
  12. I am having issues with playing NeverWinter Nights 2. I bought the game a long time ago when it was still on GamersGate, and played the base game with no real problems. I did not install the MOTB despite buying it as well. When I went to install it finally I ran into an issue where Gamersgate needed to send me a CD key, and they did eventually. Since the installation I've had a major problem and a minor one. First I can't leave the starting area anymore. I don't understand why, but whenever I click on the door I can no longer exit it, nor can I skip the tutorial. Furthermore, the installation seems to have somehow undone patches. Before the expansion I was on the final patch, however after I was somehow rolled back to 1.10. This isn't a major issue, but I can't get the auto updater to work.
  13. After a very bad roll I have to discard four cards as damage from Hook Mountain Hag. One of the card in my hand is a spell, so I discard it first - but I can't discard other cards after that. No "Discard" button on them, dragging them to the pile doesn't work either.
  14. Game interface got blocked when I got message to recharge an item from discard. I cannot click anything. Only item card in discard is highlighted but I can't click nor drag it to recharge. All I can do is to click on the card to enlarge the view of it, but it's still not showing any options to click. I cannot even click settings button to forfeit and start the adventure again. It's basically stuck... When I restart the game and load my save it's still in the same situation... What can I do to not loose my save? Pls help.
  15. My monk fought a Roc and dails to defeat it. I've discarded the damage card, then Roc's card text lit up (move a random open location, then shuffle Roc back), but nothing happens, and clicking the "Next" arrow does nothing. After restarting the game I just land in this situation again. Application version - 1.1.6.4 OS - Android 5.1.1 UPD Forgot to mention htat there are no open locations except for the one (Halls of Wrath) my Monk is in. I'm fighting the Villain, all locations are closed permanently, one (Cathedral) - temporarily.
  16. I hit a progression blocker during a story mode quest. The save on both server and client is stuck, killing the app and relaunching and choosing continue on both my devices leaves me in the same spot. It seems as though it is no characters turn (none of the top-right turn actions work for any character). I got in this state by recharging Gale Armor on Kyra to move her. The location selection came up, and I double-tapped where I wanted her to move. It seemed like while this was happening the turn was rolling over (those sounds were playing?), it all happened quite quickly. After the move completed, I couldn't do anything to the characters even though the app remained responsive. I could click on decks and discards and drag cards around. Clicking through my characters, none had enabled buttons for actions. It was as though it was no one's turn. Unfortunately the save got sent up to the server, and I'm stuck on both devices regardless of killing apps and re-syncing. I can get to this stuck spot by pressing either continue in the main menu, or clicking the play button for the save under Story. (10-01-2017 19:11) After loading SAVE A (below) and moving Amiri around several times writing this out, Amiri's move to City Gate was accepted and pushed to the server. The current save loads onto the City Gate screen with Amiri active. There's a green arrow button on the right-hand side, but it doesn't do anything (it does scale and make a sound but nothing else happens). All the action buttons are grayed out. I can examine the various decks and switch between screens but not advance turn or take actions. =========SAVE A (old)============== For a while it would load up like this: My current save loads with Kyra at her pre-move location (Swallowtail Festival) where Amiri is as well. The turn designator is on Amiri's portrait. And the app is in location-selection (with animated arrows pointing to Swallowtail Festival. All action buttons are disabled, and remain disabled when I click through character portraits. I can double-tap a location and Amiri (not Kyra as maybe should be?) will move there. The screen changes to the location I choose, with Amiri in the bottom right. All of the action buttons are grayed out. I cannot draw an encounter from the location deck. ======================================= Hopefully someone can massage the save a bit to get it back to functioning? I might be able to forfeit, but I'm really close to winning. And I'm not sure if Kyra will perish since she has only 3 cards in her deck (and a hand size of 5). General (For all issues) What device type are you on? iPhone and iPad What version of the OS are you running? iOS 10.2 What model is the device? iPhone SE and iPad Pro Mini What is your PFID#? 8E0EA22682CC718D What version of PFA are you running? 751-20161221 Gameplay Is pass & play on? No Is permadeath on? No Tutorial, Story Mode, or Quest Mode? Story Mode (haven't been in quest lately but I'm going to start playing it while I wait!) Characters in Party: Amiri, Merisiel, Kyra Location of each character: Kyra - Swallowtail Festival; Amiri & Merisiel - City Gate Turn Order: Amiri, Merisiel, Kyra Scenario & Scenario Difficulty. Attack on Sandpoint. Hardest (3rd) difficulty (has movement restriction). Powers: "Full Packs" and "Darkest Night" What card was encountered when the issue occurred? Recharged "Gale Armor" Did the issue occur on the first explore or a subsequent explore? Occurred at end of turn for Kyra and now kind of in start of turn for Amiri. Kind of stuck between kyra and Amiri's turns. Did other characters aid the check? What did they use to aid it? No check Was the encounter a Horde? Previous encounter was not a horde.
  17. Hey, I was happily doing a quest mode adventure, got a victory, my characters got experience and some of them were supposed to get a spell as a level up reward. Now, whenever I try to claim the reward the animation of a new card starts, then gets stuck before the card appears (the glow is there). I've tried force quitting the app, uninstalling and reinstalling it, doing a story mode adventure, pressing "continue" on all the different characters involved in the adventure. Nothing helps for quest mode. I always get back to the victory flow, where I get stuck on the first quest reward (see imgur album). Device is an iPad 3, os is iOS 9.3.4. PFID: 6DC3794DFCBCD5AD. Flow: http://imgur.com/a/8RmS6
  18. What device type are you on? Android What version of the OS are you running? Android 6.0.1 What model is the device? HTC 10 What is your PFID#? D6AB8EB435C61EE I completed a quest, which gave me enough XP to push Seoni to 29. Upon trying to receive her spell card reward, the card never actually shows up. The effect behind it is there, but the card is missing. This is blocking me from doing anything in quest, as I can't quit/forfeit the adventure. http://imgur.com/a/ePy28 Thanks for your help! Derick/Quickhorn
  19. When in quest mode, encountering goblins (in my current case, I encountered Goblin Cutpurse) may cause the game to get stuck immediately after the dice roll. The modifier in question says "When encountering a goblin, roll 2d4 and add the total to the difficulty of the combat check". After the game rolls the 2d4, the encounter never advances to combat (or the wisdom roll in the case of goblin cutpurse). Closing and reopening the game causes a new roll. Opening the vault and closing it causes a new dice roll. Returning to menu and going back to quest/continue causes a new dice roll. None of these options make the combat check begin.
  20. Delete this topic, the issue might be related to another bug I found out about browsing the other bug reports.
  21. Description: I'm playing the first part of The White March expansion. My party is in the village of Stalwart and every time I try to travel outside (in any direction of the White March or the Dyrwood), after accepting the timing of the trip the screen goes black. The music continues in the background and you can see the game cursor, and you can even feel the noise of the menu that opens by pressing esc, but do not see anything. Then you need to press exit in the darkness and try to return to the main menu and reload the game, but the bug is still present. The trip simply does not happen and when you try to return to the main menu for a while you see that the party is still at the point from which you tried to start the fast -travel. Steps to Reproduce the Issue: 1) Load one of my savegames. 2) Try to travel outside Stalwart. 3) Bug. Savegames: https://www.dropbox.com/s/66p8xcqp2m5ft7d/Save%20Games.7z?dl=0 DxDiag.txt output_log.txt
  22. I'm currently mid Magical Songs quest, got to Rancher Bill and had Timmy as an ally. Normally this puts into a cutscene and Timmy gets stuck stuttering and you can press a button to continue. However, no button is appearing and it just gets stuck on an eternal loop, no button will get me out. Also happened several different times I've loaded the game, this isn't just a one off. Please aid.
  23. I have Kana learn the "summon phantom" spell. I casted it in the next battle and saw the phantom die, through the hand of the enemy. And for that I got exp. Expected Behaivor: Creatures in the 30 Slot Party + rest Array should not count for kill rewards. Other Observation in exactly this fight: Aloth was knocked unconscious at some time, see the 3rd image. But was drawn still/again standing, image 2 and 3. At the end of the fight all got their endurance back, except Aloth. He was stuck to the place, and did not end combat. I could not save at this point (image 3). But i could rest, fortunate i had one camping supply. Kana told some lines after the sleep and the party was fully healed. Aloth too. But he was still stuck and wouldnt move a single pixel. But now i could save. And then load. And then Aloth was free. Player.log Savegame before fight Savegame after fight here: https://www.sendspace.com/filegroup/VFM0n%2FqtTrlfEqbPeya%2FHL2kNv0HDiXp
  24. Description: I've entered Lle a Rhemen after completion of the 2nd act having sided with the Crucible Knights. After selecting "Yes, I would." at the stone head for the soul transfer (to create the Cloudsplitter weapon), the animation / cut scene / scripted dialog does not continue, end or fade out. The dialog box closes but I'm left with no HUD, no way to select characters, scroll or zoom. All I can do it tweak options, load games and quit. Steps to Reproduce the Issue: Place two characters on the pre-selected plates on the floor (those light up, when walked onto) which triggers the sripted cut scene. Then select "Yes, I would." The save game is exactly before placing those characters onto the plates on the ground. The result is shown in the screenshot. Additional Info: I had a similar experience at the showdown with Aelys and Wymund in the Dyrford Village Blood Legacy Sidequest. A different fighting approach (fallback to melee only to the end of the fight) after wiping Aelys' mind via Grieving Mother and prior to the cut scene where you tell Aelys to go, helped avert getting stuck in the cut scene after the dialog. Need not have anything to do with this bug but the experience of being stuck was exactly the same. I'm not able to circumvent the problem in Lle a Rhemen though. System Specs: MacBook Air (13 Zoll, Mitte 2012) Prozessor 1,8 GHz Intel Core i5 Speicher 8 GB 1600 MHz DDR3 Grafikkarte Intel HD Graphics 4000 1024 MB OSX Yosemite 10.10.5 (14F27) Unity Player.log tells me: Failed to execute flow chart script data/conversations/08_wilderness/08_cv_rhemen_soul_transfer.conversation Void StartCutscene(Guid)( b27e7ca1-483e-4a60-afcb-d5ab7947fe6e). Output Log / Savegame: Output Log and Savegame (quicksave) can be found here on dropbox. Best regars Tim
  25. I got stuck in Raedrics Hold Dungeons... I'm sending the savegame, a screenshot and the output. I can't knockdown the character, also maimed him doesn't work, either trying to attack a teammate nearby. I could reload from the autosave from the start of the scene, but it's discouraging to start the whole scene again... I hope that dev's can create an alternative to solve those stuck bugs... Cheers! https://www.dropbox.com/s/24zwdkhdx6ewb55/raedrics%20hold%20dungeons%20stuck.zip?dl=0
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