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  1. Hey, everyone! We are now 12 days away from launch! Things are getting more and more exciting every day. To keep with that excitement, here is some more Engwithan lore and a couple of more screenshots! Engwithan buildings can be found across most of the Eastern Reach, with a heavy concentration in the Dyrwood and Eir Glanfath. Misunderstandings over the sacred importance of these ruins to the Glanfathans resulted in the Broken Store War early in the Dyrwood's colonial history. Despite treaties between the Dyrwood and Eir Glanfath, fortune-seekers continue to plunder Engwithan ruins. Many o
  2. Hey all, with now 13 days left until Pillars of Eternity launches, we have two new screenshots for you! Enjoy the awesomeness of the Engwithan empire! Little is known about the long-lost Engwithan empire or its culture. Called the "Builders" by the tribes of Eir Glanfath, the Engwithans are believed to have created strange, elaborate structures over decades using shaped pillars of living adra to support the stone. Their language is barely understood by even the most well-read scholars, leaving many details of their society lost to the ages and hopelessly mired in rumor, folklore, and blata
  3. Hello everyone! I wanted to share my fanfiction in PoE world. I wrote six chapters, but seventh (the last) is being written now and should be finished in 2015 (purpose is until PoE hits). Despite English isn't my native language, I decided to translate my story (it's always better than Google Translator ), but I would be grateful for correction by somebody, who likes removing grammar errors, etc. (PM me then). Still I hope that general meaning of the story is clear, it was hard work, but I had fun too. I used game lore, naturally for story, so there may be some "spoilers" (but I don
  4. Update by Josh Sawyer, Project Director Hello, all. The Pillars of Eternity team has been putting a lot of time into playing and fixing the game. In addition to the feedback that beta testers have given on our boards, we also conducted an internal play week so the developers could get a good feeling for how the game felt from start to finish (or at least as far as they could get). We learned a lot from the play week. Most notably: Pillars of Eternity is a big game. Only two of our developers managed to finish. One was a designer who developed a lot of the crit path and sprinted st
  5. We've always taken your pledges seriously and we remain committed to giving our backers every stretch goal you reached during the Kickstarter campaign. Budgeting a game of this size can be daunting, but we always remember the cornerstones of our pitch and the features you funded. Even so, there are two things we know a lot of you have asked for: more wilderness areas and more companions. Both of these are very time-consuming, but we understand why so many people want them. Because we've seen these requests more than a few times, we would like to ask the community if you would be interested in
  6. STOCKHOLM — November 11, 2014 — Paradox Interactive and Obsidian Entertainment today announced that Pillars of Eternity, the fan-funded role-playing game (RPG) inspired by classics of the genre, is now available to pre-order from digital distributors everywhere with a discount available for early purchasers. Pre-orders of the game will also include special in-game bonus items – while fans who backed the game on Kickstarter will receive these extras free of charge. Paradox and Obsidian have also announced that this week they plan to reveal a wide array of never-before-seen game content via
  7. Here's a place to compile all information pertaining to if you want to livestream the beta on Monday. And please, do link to your stream in this thread. The more the merrier. Step 1: Download Open Broadcaster. Step 2: Read the OBS Quickstart Guide. I clicked the YT links. The visual guides are awesome. Step 3: Make her open the box. Step 4: Find a suitable streaming site. Twitch is great, but it has a huge con: a sixty second delay between your game and the stream. DailyMotion doesn't have this problem, but the chat box is a comment box and it deletes your videos after thirty days.
  8. So, as a beta participant I wanted to create a video for each class showing off some of the abilities and going over thoughts on the class. I decided to wait until all the videos were finished prior to starting this thread as I wanted to keep things as neat as possible. I have avoided spoilers. I talk to no one. You will see some NPCs, and some mobs, and the areas they inhabit. Nothing else. So, here we are... Druid https://www.youtube.com/watch?v=QdycyffrGYw Ranger https://www.youtube.com/watch?v=CR5Z2kVRWj8 Barbarian https://www.youtube.com/watch?v=qttMLP_3uC8 Monk htt
  9. Was just playing the game, got every quest in Dyrford, but then was not able to get Dyrford Forest to show up on the overworld. Unfortunately, I was not able to replicate this bug in a new playthrough.
  10. Binding multiple commands to the same key/button will have both activate 1: Say you want to bind the camera to WASD. 2: If you do so by just modifying the camera bindings, the A key will both move the camera to the left AND toggle attack mode, since attack mode is, by default, bound to A. 3: In order to prevent this, you'll need to manually unbind keys if you want to put a command in it's place. I'm of the mind that if you assign a key binding, if the key was already bound, its previous binding should be "deleted", preventing you from binding multiple different commands to a single key.
  11. Update by Josh Sawyer, Project Director Welcome! First things first: if you have backed Pillars of Eternity but not yet completed your order on our website, please do so as soon as possible. Even if you have an all-digital order, we need information from you to make sure you get everything you are supposed to. If your backer tier includes an NPC, item, portrait, or other custom piece of content, an early response will make it easier for us to work with you on your designs and preferences. As always, we appreciate that our backers have made Pillars of Eternity possible and we want to e
  12. Hello everybody, I respect and understand the decision to make PoE a single-player formatted title... But what about an MMORPG of the same style game? Say something similar to EVE or WoW at $15/month to enjoy years of the PoE universe. I know several players already that play MMO's and are already enjoying the beta of a soon-to-release Wildstar. They were huge IWD and BG fans and I'm sure if they had a choice of something like this, they'd bite. Just a penny for your thoughts.
  13. Okay need some help over the last 3 weeks I have sent 4-5 emails asking about the Tshirt reward for pillars of eternity asking if they only have men's versions or is there a woman's version. Meaning shirt style not content on the shirt, but I have not received a response back. I need to know cause I am giving the shirt to a friend and the size I order will depend on if I get a men's version or a ladies version. Thanks
  14. Update by Josh Sawyer, Project Director For our third class update, we will be covering chanters and priests. Along with paladins (covered in Update 56), these classes provide parties with their core support bonuses and healing effects. Different games refer to these types of characters using different terms -- usually "leader" or "support" -- but at their core, they excel when they are providing assistance to their teammates. The benefits they provide to the group often outstrip the contributions of individual party members in the final tally, but their abilities must be used carefully to
  15. Update by Rose Gomez, Associate Producer Hello backers! After a successful week at GDC everyone is back in the office energized and inspired. This week we'll be taking a look at what the life of an animator is like on Pillars of Eternity, from what an average day looks like to how an animation goes from concept to being in the game. In our next update, look forward to an update all about the audio design on Pillars of Eternity, featuring Justin Bell, our Audio Director. As a reminder, the survey deadline has passed. If you still need to fill out your surveys, we encourage you to d
  16. Update by Eric Fenstermaker, Lead Narrative Designer Undead abound in Heritage Hill. Hey everybody. I'm Eric Fenstermaker and I'm the lead narrative designer on Pillars of Eternity. Before this I held the same position on South Park: The Stick of Truth, so if the dialogue in Eternity ends up being a long string of obscenities and fart jokes, you know who to blame. You can direct all hate mail to my work email account, brandon.adler@obsidian.net. I know we suggested last week that I was going to give you a lore update, but I thought, this is a crowdfunded project. Why not complete
  17. Some people love them, some people hate them. I count myself among the former, because they sometimes push me to try new gameplay modes and different challenges. They can also extend the life of a game, or just be a pointless grind. I'd favor them, but wouldn't be howling at the sky in frustration if they weren't in.
  18. Hi, first I hope someone from Obsidian reads me, this isn't a new complaint about "sexism" in video games designs, even if I'm female. On the contrary, what I want to say to Obsidian is that I'm waiting impatiently for Pillars but I would be even happier if they put some classic "sexy" female armors in the game for the players that still like classic Fantasy like Frazetta, Clyde Caldwell, Julie Bell...( I don't mean necessarily bikini, but armors shaped for making female sprites pleasant to look at is something I look at before buying a game.) To me sexism is when in real life a wom
  19. Update by Brandon Adler, Producer After months of hard work we are happy to present to you with Project Eternity's BIG update. We have lots of stuff to go over, so let's get into it. Teaser Trailer Through the hard work of the Project Eternity team we are proud to present our first in-game teaser trailer. Click to view the gameplay teaser. New Name If you've finished the teaser (and you've finished it, haven't you?) then you know we have another big announcement. Project Eternity is now officially known as Pillars of Eternity. In addition to that, we have a nifty new logo courtes
  20. Update by Brandon Adler, Producer Hello, everyone. Like everyone here at Obsidian, I hope you had a great holiday season and were able to gorge on lots of treats and good food. This week I am going to go over a bit about the new Backer Portal (please log in if you haven't already), give a general update about where we are in our production, and show off some of the cool things that are happening in the game. In our next update we will be taking a more detailed look at some of the classes in Eternity. Backer Info Just a reminder to all of our backers, if you have not done so already,
  21. "Most anticipated game of 2014" on Kotaku http://www.dorkly.com/toplist/57693/the-most-anticipated-game-of-2014 Pillars of Eternity is currently in the top 50's (of 100 games, I think). It's simple really, you get 2 games presented to you, vote on the one you anticipate more. If it's a difficult vote (I.E. you are anticipating both games a lot) you can skip and be presented with 2 new games to vote on. Godspeed my friends.
  22. While the gameplay trailer looked just as gorgeous as I had hoped given the decision to go with 2D backgrounds. One thing that I'm not sure about yet is the look of the water though. Maybe it's all pre-alpha and I just should stop worrying but let's take a look at the three scenes where water is most prominently featured in the trailer. The water looks very different in all three of these scenes and I definitely like the first one the least while the second one looks pretty good actually. Of course the hard pixely edges of the foreground columns contributes its share to make the water
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